Similar Items: Using an alternate reality game to teach information literacy
- Analysing alternate reality games based on game design theory to propose a conceptual framework
- An evaluative study to determine to what extent technology can be used in e-dictionaries to provide relevant information on demand
- The development of a curriculum model for the teaching and training of information ethics at different educational levels in a multi-cultural Southern Africa
- The role of the academic library in supporting distance education through the use of information and communication technology : the Open University of Tanzania
- Factors affecting the use and non-use of electronic information resources in scientific technological and medical disciplines at universities in Zimbabwe
- Effective use of value‐added features and services of information retrieval systems in an academic environment
Author: Bothma, T.J.D. (Theodorus Jan Daniel)
- The relationship between research data management and virtual research environments
- Relevance judgements in information retrieval
- Drivers of knowledge transfer between universities and industry R&D partners in South Africa
- The design of a model for the acquisition, reuse and creation of knowledge in a civil engineering environment
- Scoping and developing the potential for SAPS online service delivery
- Heuristic evaluation of the information architecture of academic library websites