-
The Way Out is Through
-
Exploring Maghrebi Literature Through the Lens of Active Learning Strategies
-
Teaching One Hundred Years of Solitude through Talmudic Eyes
-
‘Ardhanareeshwara’ – The Lord Who is Half Woman: Breaking the Gender Binary through Indian Philosophy and Contemporary Gender Studies
-
“We can give it different form”: From garbage to beauty — raising ecological and gender justice awareness through the art of Meena Kayastha
-
“We Gained Our Independence, But we Lost Our Mothers”: Documenting Post-Communist Female Migration through Home Videos in Otilia Babara’s Love is not an Orange
-
Was the German Battlefleet Programme the Main Reason for the End of Britain’s “Splendid Isolation”?
-
Those Who Can Pay: The Impact of Socioeconomic Status in Long Term Care
-
Wombs, Wizards, and Wisdom: Bilbo's Journey from Childhood in The Hobbit
-
Erratum
-
Editors’ Note: American Narratives and Video Games
-
Video Games as Literature? Realist Discourse in Red Dead Redemption 2
-
Play Me for a Fool: Horror-Inducing Madness from Edgar Allan Poe to The Dark Eye (1995)
-
Animal Poetics and Literary Thinking
-
Videogame Narrativity: Tense-Aspect-Mood, Mechanical Drifting, and the Valences of Play in Kentucky Route Zero’s “The Death of the Hired Man”
-
Replaying Adolescence: Temporality and Recurrence in Life is Strange and The Catcher in the Rye
-
Playing the Hollywood Western on Repeat: Cinematic Realism in Mad Dog McCree
-
Living the Dream, Playing the Nightmare: Remediation as the Critique of the American Dream in American Arcadia (2023)
-
“It’s Like It’s from a Movie or Something”: Narrative Instability, Remediation, and Cultural Prestige in the Indie Video Games Hotline Miami and Katana Zero
-
Affective Necropolitics, Procedural Necrorhetorics, and the US–Mexico Border in the Call of Duty Series
-
Playing the American Nightmare: Japanese Horror Games at the Millennial Turn
-
Playing Moby-Dick: Agency, Disempowerment, and Adaptation in Nantucket
-
The Frontier as American National Identity Narrative in the Red Dead Redemption Games
-
Sleater-Kinney’s Electric Feminism