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Intersectional Trap of (in)Visible Identities and Belongings. Between Engagement and Entrapment of Displaced Ukrainian Women Scientists
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‘Breaking’ the Silence and ‘Fighting’ Back: Changing Representations of Female Response to Gender-Based Violence in Select Malayalam Films
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Transitions of a Myth? The Idea of a Language-Defined Kulturnation in Germany
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Culturally Responsive Care for Jewish Patients and Colleagues in Speech-Language Pathology
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“We Gained Our Independence, But we Lost Our Mothers”: Documenting Post-Communist Female Migration through Home Videos in Otilia Babara’s Love is not an Orange
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A Woman’s Revolutionary Discourse: Olympe De Gouges
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Challenging Male Entitlement and Patriarchy: Promising Young Woman, Barbie, and Contemporary Feminist Theory
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“I’m Not Pretty Anymore:” Femininity and Beauty in the Barbie Movie
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“Broken, I Want a Serious Relationship”: The (Self-)Representation of Heterosexual Masculinities on Tinder in India
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The Perfect Feminist Movie Does Not Exist: Screening the Barbie Buzz
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Erratum
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Editors’ Note: American Narratives and Video Games
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Video Games as Literature? Realist Discourse in Red Dead Redemption 2
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Play Me for a Fool: Horror-Inducing Madness from Edgar Allan Poe to The Dark Eye (1995)
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Animal Poetics and Literary Thinking
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Videogame Narrativity: Tense-Aspect-Mood, Mechanical Drifting, and the Valences of Play in Kentucky Route Zero’s “The Death of the Hired Man”
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Replaying Adolescence: Temporality and Recurrence in Life is Strange and The Catcher in the Rye
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Playing the Hollywood Western on Repeat: Cinematic Realism in Mad Dog McCree
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Living the Dream, Playing the Nightmare: Remediation as the Critique of the American Dream in American Arcadia (2023)
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“It’s Like It’s from a Movie or Something”: Narrative Instability, Remediation, and Cultural Prestige in the Indie Video Games Hotline Miami and Katana Zero
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Affective Necropolitics, Procedural Necrorhetorics, and the US–Mexico Border in the Call of Duty Series
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Playing the American Nightmare: Japanese Horror Games at the Millennial Turn
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Playing Moby-Dick: Agency, Disempowerment, and Adaptation in Nantucket
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The Frontier as American National Identity Narrative in the Red Dead Redemption Games