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Baldwin in Spain
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Baldwin and Britain
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Baldwin’s Postcolonial Turn
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Baldwin’s European Digital Circulation
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The New German Baldwin and His Company
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Teaching Humor in French Literature in the 21st-Century Classroom
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Special Focus: Teaching 20th and 21st Century Literature
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The Girls and the Others: Racialized Anthropomorphism in the First Season of The Powerpuff Girls
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Ashley Hope Pérez. Deformative Fictions. Cruelty and Narrative Ethics in Twentieth-Century Latin American Literature. The Ohio State University Press, 2024.
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“Vous en avez d’autres comme celui-ci?” (“Do you have any more like this one?”): Teaching Françoise Sagan’s 1954 Novel Bonjour tristesse to 21st-century Students
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Editors’ Note: American Narratives and Video Games
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Video Games as Literature? Realist Discourse in Red Dead Redemption 2
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Play Me for a Fool: Horror-Inducing Madness from Edgar Allan Poe to The Dark Eye (1995)
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Animal Poetics and Literary Thinking
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Videogame Narrativity: Tense-Aspect-Mood, Mechanical Drifting, and the Valences of Play in Kentucky Route Zero’s “The Death of the Hired Man”
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Replaying Adolescence: Temporality and Recurrence in Life is Strange and The Catcher in the Rye
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Playing the Hollywood Western on Repeat: Cinematic Realism in Mad Dog McCree
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Living the Dream, Playing the Nightmare: Remediation as the Critique of the American Dream in American Arcadia (2023)
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“It’s Like It’s from a Movie or Something”: Narrative Instability, Remediation, and Cultural Prestige in the Indie Video Games Hotline Miami and Katana Zero
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Affective Necropolitics, Procedural Necrorhetorics, and the US–Mexico Border in the Call of Duty Series
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Playing the American Nightmare: Japanese Horror Games at the Millennial Turn
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Playing Moby-Dick: Agency, Disempowerment, and Adaptation in Nantucket
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The Frontier as American National Identity Narrative in the Red Dead Redemption Games
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Sleater-Kinney’s Electric Feminism