Author: Marsden, Gary
Similar Items: Learning in a virtual world : expanding activity theory for the design and evaluation of group praxis
- Imagining Impossible Virtual Worlds
- Procedurally generated realistic virtual rural worlds
- Evaluation of User Perception in Virtual Reality: 3D Gaussian Splatting for the Design of Immersive Experiences
- Innovative Design and Management in the Context of Virtual-Real Scenarios
- XR Designers' Perspectives from Virtual Product Experience in the Metaverse
- Using formalised floor-plans in the design and creation of virtual environments