Fogel, D. (2013). Using particle swarm optimization to evolve two-player game agents. University of Pretoria.
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Chicago Style (17th ed.) Citation
Fogel, D.B. Using Particle Swarm Optimization to Evolve Two-player Game Agents. University of Pretoria, 2013.
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MLA (9th ed.) Citation
Fogel, D.B. Using Particle Swarm Optimization to Evolve Two-player Game Agents. University of Pretoria, 2013.
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Warning: These citations may not always be 100% accurate.