(2026). Prediction and Analysis of Cybersickness in VR Games Using Symbolic Machine Learning. Journal of on Interactive Systems.
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Chicago Style (17th ed.) Citation
"Prediction and Analysis of Cybersickness in VR Games Using Symbolic Machine Learning."
Journal of on Interactive Systems 2026.
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MLA (9th ed.) Citation
"Prediction and Analysis of Cybersickness in VR Games Using Symbolic Machine Learning."
Journal of on Interactive Systems, 2026.
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Warning: These citations may not always be 100% accurate.