APA (7th ed.) Citation
(2026). An Adaptive Swarm Clustering Algorithm for Game AI Based on Reinforcement Learning Godot and Particle Swarm Optimization (RLGPSO). Kinetik : Game Technology, Information System, Computer Network, Computing, Electronics, and Control.
Chicago Style (17th ed.) Citation
"An Adaptive Swarm Clustering Algorithm for Game AI Based on Reinforcement Learning Godot and Particle Swarm Optimization (RLGPSO)." Kinetik : Game Technology, Information System, Computer Network, Computing, Electronics, and Control 2026.
MLA (9th ed.) Citation
"An Adaptive Swarm Clustering Algorithm for Game AI Based on Reinforcement Learning Godot and Particle Swarm Optimization (RLGPSO)." Kinetik : Game Technology, Information System, Computer Network, Computing, Electronics, and Control, 2026.
Warning: These citations may not always be 100% accurate.