(2026). Human‐in‐the‐Loop Object Segmentation for 3D Gaussian Splatting via Finger‐based VR Interface. Advanced Intelligent Systems.
Successfully copied to clipboard
Copying to clipboard failed
Chicago Style (17th ed.) Citation
"Human‐in‐the‐Loop Object Segmentation for 3D Gaussian Splatting via Finger‐based VR Interface."
Advanced Intelligent Systems 2026.
Successfully copied to clipboard
Copying to clipboard failed
MLA (9th ed.) Citation
"Human‐in‐the‐Loop Object Segmentation for 3D Gaussian Splatting via Finger‐based VR Interface."
Advanced Intelligent Systems, 2026.
Successfully copied to clipboard
Copying to clipboard failed
Warning: These citations may not always be 100% accurate.