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  1. Determine the Number of States in Hidden Markov Models via Marginal Likelihood

    Published in JMLR (2026)
    Subjects: “…Computer Science & IT…”
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  2. Variance-Aware Estimation of Kernel Mean Embedding

    Published in JMLR (2026)
    Subjects: “…Computer Science & IT…”
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  3. Scaling ResNets in the Large-depth Regime

    Published in JMLR (2026)
    Subjects: “…Computer Science & IT…”
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  4. A Comparative Evaluation of Quantification Methods

    Published in JMLR (2026)
    Subjects: “…Computer Science & IT…”
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  5. Lightning UQ Box: Uncertainty Quantification for Neural Networks

    Published in JMLR (2026)
    Subjects: “…Computer Science & IT…”
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  6. Scaling Data-Constrained Language Models

    Published in JMLR (2026)
    Subjects: “…Computer Science & IT…”
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  7. Curvature-based Clustering on Graphs

    Published in JMLR (2026)
    Subjects: “…Computer Science & IT…”
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  8. Composite Goodness-of-fit Tests with Kernels

    Published in JMLR (2026)
    Subjects: “…Computer Science & IT…”
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  9. PFLlib: A Beginner-Friendly and Comprehensive Personalized Federated Learning Library and Benchmark

    Published in JMLR (2026)
    Subjects: “…Computer Science & IT…”
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  10. The Effect of SGD Batch Size on Autoencoder Learning: Sparsity, Sharpness, and Feature Learning

    Published in JMLR (2026)
    Subjects: “…Computer Science & IT…”
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  11. Efficient and Robust Transfer Learning of Optimal Individualized Treatment Regimes with Right-Censored Survival Data

    Published in JMLR (2026)
    Subjects: “…Computer Science & IT…”
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  12. DAGs as Minimal I-maps for the Induced Models of Causal Bayesian Networks under Conditioning

    Published in JMLR (2026)
    Subjects: “…Computer Science & IT…”
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  13. Adjusted Expected Improvement for Cumulative Regret Minimization in Noisy Bayesian Optimization

    Published in JMLR (2026)
    Subjects: “…Computer Science & IT…”
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  14. Manifold Fitting under Unbounded Noise

    Published in JMLR (2026)
    Subjects: “…Computer Science & IT…”
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  15. Learning Global Nash Equilibrium in Team Competitive Games with Generalized Fictitious Cross-Play

    Published in JMLR (2026)
    Subjects: “…Computer Science & IT…”
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  16. Wasserstein Convergence Guarantees for a General Class of Score-Based Generative Models

    Published in JMLR (2026)
    Subjects: “…Computer Science & IT…”
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  17. Extremal graphical modeling with latent variables via convex optimization

    Published in JMLR (2026)
    Subjects: “…Computer Science & IT…”
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  18. On the Approximation of Kernel functions

    Published in JMLR (2026)
    Subjects: “…Computer Science & IT…”
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  19. Efficient and Robust Semi-supervised Estimation of Average Treatment Effect with Partially Annotated Treatment and Response

    Published in JMLR (2026)
    Subjects: “…Computer Science & IT…”
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  20. Nonconvex Stochastic Bregman Proximal Gradient Method with Application to Deep Learning

    Published in JMLR (2026)
    Subjects: “…Computer Science & IT…”
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