Search Results - "Human"

  1. Perceived Risk Mediation of Website Quality in Online Clothing Shopping in a South African Township

    Subjects: “…Arts & Humanities…”
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  2. Using ChatGPT for the Acquisition of Computational Thinking Skills: A Case of African Indigenous Games

    Subjects: “…Arts & Humanities…”
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  3. Implementation of Information Systems in Local Government Authorities: Understanding of the Role of Reforms in the Designing Process

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  4. The Use of Selected Social Media Platforms by South African-listed Companies for Stakeholder Engagement

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  5. Privacy Perceptions on Personal Data and Data Breaches in South Africa

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  6. Tutors’ Experiences of Using a Data-Free Mobile Instant Messenger for Electronic Tutoring: A Case Study in Accounting and Information Systems Courses

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  7. Digital Technology Affordances Reshaping Entrepreneurship Development Process: A Systematic Review

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  8. Crisis Management: Unveiling Information and Communication Technologies’ Revamped Role Through the Lens of Sub-Saharan African Countries During COVID-19

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  9. Factors Influencing the Perceptions of Human-Computer Interaction Curriculum Developers in Higher Education Institutions During Curriculum Design and Delivery

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  10. IT Deployment and Integration – An Assessment of Enabling and Inhibiting Factors

    Subjects: “…Arts & Humanities…”
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  11. Erratum to: The Convergence of Animation and Heritage Communication: A Digital Practice Based on Leonardo da Vinci's Botanical Manuscripts

    Published in Baltic Screen Media Review (2026)
    Subjects: “…Arts & Humanities…”
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  12. Juha Suonpää’s documentary “Lynx Man”: From Filmmaker to Active Witness

    Published in Baltic Screen Media Review (2025)
    Subjects: “…Arts & Humanities…”
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  13. Generative Montage: An Analysis of AI-based Video Editing Software Effects on Montage

    Published in Baltic Screen Media Review (2025)
    Subjects: “…Arts & Humanities…”
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  14. Book Review

    Published in Baltic Screen Media Review (2025)
    Subjects: “…Arts & Humanities…”
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  15. The Convergence of Animation and Heritage Communication: A Digital Practice Based on Leonardo da Vinci’s Botanical Manuscripts

    Published in Baltic Screen Media Review (2025)
    Subjects: “…Arts & Humanities…”
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  16. Studying, Defining and Reaching the Audience in a Film Market: The Case of Estonia

    Published in Baltic Screen Media Review (2025)
    Subjects: “…Arts & Humanities…”
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  17. Reanimating the Archive: AI and the Afterlives of China’s Early Images on Digital Platforms

    Published in Baltic Screen Media Review (2025)
    Subjects: “…Arts & Humanities…”
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  18. Desire and Data: Metabolism of AI

    Published in Baltic Screen Media Review (2025)
    Subjects: “…Arts & Humanities…”
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  19. Negative Prompts and the Affective Economies of Failure in Visual Generative AI Systems

    Published in Baltic Screen Media Review (2025)
    Subjects: “…Arts & Humanities…”
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  20. Emerging Practices in LLM-integrated Game Writing

    Published in Baltic Screen Media Review (2025)
    Subjects: “…Arts & Humanities…”
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