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  1. HapticLDM: A Diffusion Model for Text-to-Vibrotactile Generation

    Published in ArXiv cs.HC Recent Papers (2026)
    Subjects: “…Engineering & Technology…”
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  2. Insight: Enhancing Mobile Accessibility for Blind and Visually Impaired Users with LLMs

    Published in ArXiv cs.HC Recent Papers (2026)
    Subjects: “…Engineering & Technology…”
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  3. When Sounds Hurt and Voices Aren't Heard: An Experience Report on Misophonia, Sensory Trauma, and Trauma-Informed Design

    Published in ArXiv cs.HC Recent Papers (2026)
    Subjects: “…Engineering & Technology…”
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  4. Push and Pushback in Contesting AI: Demands for and Resistance to Accountability

    Published in ArXiv cs.HC Recent Papers (2026)
    Subjects: “…Engineering & Technology…”
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  5. LLMs are the Ideal Candidate for Mixed-Initiative Game Design Pillar Workflows

    Published in ArXiv cs.HC Recent Papers (2026)
    Subjects: “…Engineering & Technology…”
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  6. AwareLLM: A Proactive Multimodal Ecosystem for Personalized Human-AI Collaboration to Enhance Productivity

    Published in ArXiv cs.HC Recent Papers (2026)
    Subjects: “…Engineering & Technology…”
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  7. MiXR: Harvesting and Recomposing Geometry from Real-World Objects for In-Situ 3D Design

    Published in ArXiv cs.HC Recent Papers (2026)
    Subjects: “…Engineering & Technology…”
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  8. Who embraces AI in play? Exploratory modeling of player preference profiles toward game AI

    Published in ArXiv cs.HC Recent Papers (2026)
    Subjects: “…Engineering & Technology…”
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  9. Effective, Efficient, and General Information Abstraction for Imperfect-Information Extensive-Form Games

    Published in ArXiv cs.GT Recent Papers (2026)
    Subjects: “…Engineering & Technology…”
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  10. Constant Inapproximability for Fisher Markets

    Published in ArXiv cs.GT Recent Papers (2026)
    Subjects: “…Engineering & Technology…”
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  11. Cybercrime and Prevention: Colonel Blotto in Social Engineering

    Published in ArXiv cs.GT Recent Papers (2026)
    Subjects: “…Engineering & Technology…”
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  12. Online Resource Allocation With General Constraints

    Published in ArXiv cs.GT Recent Papers (2026)
    Subjects: “…Engineering & Technology…”
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  13. A Theory of Multilevel Interactive Equilibrium in NeuroAI

    Published in ArXiv cs.GT Recent Papers (2026)
    Subjects: “…Engineering & Technology…”
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  14. Regret Minimization in Bilateral Trade With Perturbed Markets

    Published in ArXiv cs.GT Recent Papers (2026)
    Subjects: “…Engineering & Technology…”
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  15. Approximate Envy-Free Allocations up to any $k$ Goods

    Published in ArXiv cs.GT Recent Papers (2026)
    Subjects: “…Engineering & Technology…”
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  16. The Vote-Left Equilibrium: A Deterministic Coordination Strategy for the Faithful in The Traitors

    Published in ArXiv cs.GT Recent Papers (2026)
    Subjects: “…Engineering & Technology…”
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  17. Automated Approach for Solving Infinite-state Polynomial Reachability Games

    Published in ArXiv cs.GT Recent Papers (2026)
    Subjects: “…Engineering & Technology…”
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  18. A Resource Allocation Game and its Equilibrium Strategies

    Published in ArXiv cs.GT Recent Papers (2026)
    Subjects: “…Engineering & Technology…”
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  19. Structure from Strategic Interaction & Uncertainty Risk Sensitive Games for Robust Preference Learning

    Published in ArXiv cs.GT Recent Papers (2026)
    Subjects: “…Engineering & Technology…”
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  20. Fair Allocation under Conflict Constraints

    Published in ArXiv cs.GT Recent Papers (2026)
    Subjects: “…Engineering & Technology…”
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