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HapticLDM: A Diffusion Model for Text-to-Vibrotactile Generation
Published in ArXiv cs.HC Recent Papers (2026)Subjects: “…Engineering & Technology…”
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Insight: Enhancing Mobile Accessibility for Blind and Visually Impaired Users with LLMs
Published in ArXiv cs.HC Recent Papers (2026)Subjects: “…Engineering & Technology…”
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When Sounds Hurt and Voices Aren't Heard: An Experience Report on Misophonia, Sensory Trauma, and Trauma-Informed Design
Published in ArXiv cs.HC Recent Papers (2026)Subjects: “…Engineering & Technology…”
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Push and Pushback in Contesting AI: Demands for and Resistance to Accountability
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LLMs are the Ideal Candidate for Mixed-Initiative Game Design Pillar Workflows
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AwareLLM: A Proactive Multimodal Ecosystem for Personalized Human-AI Collaboration to Enhance Productivity
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MiXR: Harvesting and Recomposing Geometry from Real-World Objects for In-Situ 3D Design
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Who embraces AI in play? Exploratory modeling of player preference profiles toward game AI
Published in ArXiv cs.HC Recent Papers (2026)Subjects: “…Engineering & Technology…”
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Effective, Efficient, and General Information Abstraction for Imperfect-Information Extensive-Form Games
Published in ArXiv cs.GT Recent Papers (2026)Subjects: “…Engineering & Technology…”
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Constant Inapproximability for Fisher Markets
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Cybercrime and Prevention: Colonel Blotto in Social Engineering
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Online Resource Allocation With General Constraints
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A Theory of Multilevel Interactive Equilibrium in NeuroAI
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Regret Minimization in Bilateral Trade With Perturbed Markets
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Approximate Envy-Free Allocations up to any $k$ Goods
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The Vote-Left Equilibrium: A Deterministic Coordination Strategy for the Faithful in The Traitors
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Automated Approach for Solving Infinite-state Polynomial Reachability Games
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A Resource Allocation Game and its Equilibrium Strategies
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Structure from Strategic Interaction & Uncertainty Risk Sensitive Games for Robust Preference Learning
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Fair Allocation under Conflict Constraints
Published in ArXiv cs.GT Recent Papers (2026)Subjects: “…Engineering & Technology…”
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