Search Results - (vinteractive OR interactive) computer (systems OR system)

  1. Extending the BASE architecture for complex and reconfigurable cyber-physical systems using Holonic principles. by Van Niekerk, D. J.

    Published 2021
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  2. R&D in the national system of innovation : a system dynamics model

    Published 2013
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  3. Forced draught supercritical carbon dioxide cooling system performance by Boshoff, Francois Daneel

    Published 2025
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  4. Fluid-Structure Interaction of NREL 5-MW Wind Turbine by Abd-Elhay, Mohamed Sayed Elkady

    Published 2021
    Subjects: “…Fluid-Structure Interaction…”
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  5. Mobile information management : investigating paces of interaction using mobile devices by Schroder, Richard

    Published 2014
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  6. The UX entrenchment enigma : why user experience practices are not being incorporated in South African enterprises' Information Systems Development Methodologies (ISDMS)

    Published 2018
    Subjects: “…Human–Computer Interaction…”
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  7. A device-free locator using computer vision techniques

    Published 2013
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  8. An ergonomic intervention : the effect of a chair and computer screen height adjustment on musculoskeletal pain and sitting comfort in office workers by Van Vledder, Nicole

    Published 2015
    Subjects: “…Human-computer interaction…”
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  9. Probabilistic modelling of the evolution of ecological interaction networks by Minoarivelo, Henintsoa Onivola

    Published 2011
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  10. Die gebruik van deskundigestelsels vir netwerkbestuur : 'n hulpmiddel vir intydse foutdiagnose van rekenaarnetwerke by Dreijer, Michiel Wilhelm

    Published 2012
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  11. Optimising the user experience design process for timeous systems development : a South African case study

    Published 2021
    Subjects: “…Human–Computer Interaction…”
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  12. VRBridge: A constructivist approach to supporting interaction design and end-user authoring in virtual reality by Winterbottom, Cara

    Published 2014
    “…The contributions of this thesis are: an effective and efficient theory-based design method; a case study in the use of constructivism to structure a design process and deliver effective tools; a proof-of-concept prototype with which novices can create interactions in VR without traditional programming; evidence about the problems that novices face when designing interactions and dealing with unfamiliar programming concepts; empirical evidence about the relative effectiveness of additional representations and scaffolding as support for designing interactions; guidelines for supporting end-user authoring in general; and guidelines for the design of effective interaction authoring systems in general.…”
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  13. Development of an integrated metabolic analysis toolbox by Christensen, Carl David

    Published 2016
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  14. An architecture for the digital twin of a manufacturing cell by Redelinghuys, Anro Johannes Hermanus

    Published 2020
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  15. The engineering of emergence in complex adaptive systems

    Published 2013
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  16. Improving visual speech synthesis using Decision Tree Models by Rademan, Christiaan Frans

    Published 2016
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  17. Symbolic control analysis of cellular systems by Akhurst, Timothy John

    Published 2011
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  18. Mapping real-world objects into virtual reality to facilitate interaction using 6dof pose estimation by Pelser, Stefan

    Published 2024
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  19. Cardiac Active Tension Modeling via Genetic Algorithm-Optimized Fractional Order Systems by Elhamshari, Afnan Khaled

    Published 2024
    “…The model features the (left) Caputo derivative of six state variables that identify the mechanistic origins of viscoelasticity in a myocardial cell in terms of the thin filament, thick filament, and length-dependent interactions. This proposed Caputo Land System (CLS) model is the first of its kind for active tension modeling in cells and demonstrates notable patient-specificity, with smaller mean square errors than the reference model relative to cell-level experiments, promising greater clinical relevance than its counterparts in the literature.…”
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