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  1. Unbalanced Triangle Detection and Enumeration Hardness for Unions of Conjunctive Queries

    Subjects: “…Computer Science & Information Science…”
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  2. Characterising memory in infinite games

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  3. Language Inclusion for Boundedly-Ambiguous Vector Addition Systems is Decidable

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  4. With a little help from your friends: semi-cooperative games via Joker moves

    Subjects: “…Computer Science & Information Science…”
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  5. Alternating Quantifiers in Uniform One-Dimensional Fragments with an Excursion into Three-Variable Logic

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  6. On the Existence of Reactive Strategies Resilient to Delay

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  7. Proof complexity of positive branching programs

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  8. On The Axioms Of $mathcal{M},mathcal{N}$-Adhesive Categories

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  9. Semantic Tree-Width and Path-Width of Conjunctive Regular Path Queries

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  10. Congruence Closure Modulo Groups

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  11. Playing Stochastically in Weighted Timed Games to Emulate Memory

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  12. A Simple Algorithm for Consistent Query Answering under Primary Keys

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  13. Constant-delay enumeration for SLP-compressed documents

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  14. The Formal Theory of Monads, Univalently

    Subjects: “…Computer Science & Information Science…”
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  15. Bisimilarity in fresh-register automata

    Subjects: “…Computer Science & Information Science…”
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  16. Algebraic Presentations of Type Dependency

    Subjects: “…Computer Science & Information Science…”
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  17. Rewriting for Symmetric Monoidal Categories with Commutative (Co)Monoid Structure

    Subjects: “…Computer Science & Information Science…”
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  18. Random Deterministic Automata With One Added Transition

    Subjects: “…Computer Science & Information Science…”
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  19. Multi-Structural Games and Number of Quantifiers

    Subjects: “…Computer Science & Information Science…”
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  20. Diversity of Answers to Conjunctive Queries

    Subjects: “…Computer Science & Information Science…”
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