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  1. Can health workers capture data using a generic mobile phone with sufficient accuracy for Capture at Source to be used for clinical research purposes? by Workman, Michael

    Published 2014
    “…Department of Computer Science…”
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  2. Fast galactic structure finding using graphics processing units by Wood, Daniel

    Published 2014
    “…Department of Computer Science…”
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    Thesis
  3. A simplified game engine for a game development course by Weimar, Rolf

    Published 2014
    “…Department of Computer Science…”
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    Thesis
  4. Designing an interface to provide new functionality for the post-processing of web-based annotations by du Toit, Nicola

    Published 2014
    “…Department of Computer Science…”
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    Thesis
  5. Real-time generation of procedural forests by Kenwood, Julian

    Published 2014
    “…Department of Computer Science…”
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    Thesis
  6. Scalable attack modelling in support of security information and event management by Dennie, Keiran

    Published 2014
    “…Department of Computer Science…”
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    Thesis
  7. Lattice Boltzmann liquid simulations on graphics hardware by Clough, Duncan

    Published 2014
    “…Department of Computer Science…”
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    Thesis
  8. A hardware testbed for measuring IEEE 802.11g DCF performance by Symington, Andrew

    Published 2014
    “…Department of Computer Science…”
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  9. Visualizing the memory performance of parallel programs with Chiron by Polzin, Dieter Wilhelm

    Published 2014
    “…Department of Computer Science…”
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  10. High-level control of agent-based crowds by means of general constraints by Jacka, David

    Published 2014
    “…Department of Computer Science…”
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    Thesis
  11. Distributed shared memory for virtual environments by Godfrey, Andrew

    Published 2014
    “…Department of Computer Science…”
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  12. Pattern recognition and the nondeterminable affine parameter problem by Geffen, Nathan

    Published 2014
    “…Department of Computer Science…”
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  13. Bottom-up evaluation of HiLog in the context of deductive database systems by Luppnow, Andrew James

    Published 2014
    “…Department of Computer Science…”
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  14. A GPU-Based level of detail system for the real-time simulation and rendering of large-scale granular terrain by Leach, Craig

    Published 2014
    “…Department of Computer Science…”
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  15. Distributed analysis of Markov chains by Mestern, Mark Andrew

    Published 2014
    “…Department of Computer Science…”
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  16. Bisimulation as a verification and validation technique for message sequence charts by Wall, Philip Gerhard

    Published 2014
    “…Department of Computer Science…”
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    Thesis
  17. Investigating cost effective communication alternatives for geographically hostile regions by Yavwa, Yakomba

    Published 2014
    “…Department of Computer Science…”
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  18. Facilitating the modelling and automated analysis of cryptographic protocols by Saul, Elton

    Published 2014
    “…Department of Computer Science…”
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  19. Viaduct : an interactive, very-high-level data manipulation language for a microcomputer-based database system. by Wood, Peter Theodore

    Published 2014
    “…Department of Computer Science…”
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    Thesis