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The design and implementation of an image processing system
Published 2016“…Department of Computer Science…”
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A distributed computing environment (DCE) based object request broker
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Improving requirements engineering : an enhanced requirements modelling and analysis method
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Bridging the digital divide in African post-conflict countries: a case study of the DRC cities in Kinshasa and Kananga
Published 2016“…Department of Computer Science…”
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Integrating contextmapping and interaction design: designing with and for small-scale urban farmers in Soweto
Published 2016“…Department of Computer Science…”
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Designing mobile multi-touch drum sequencing applications
Published 2016“…Department of Computer Science…”
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Access and information flow control to secure mobile web service compositions in resource constrained environments
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SignDIn: Designing and assessing a generisable mobile interface for Sign support
Published 2016“…Department of Computer Science…”
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Evolving controllable emergent crowd behaviours with Neuro-Evolution
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On supporting K-anonymisation and L-diversity of crime databases with genetic algorithms in a resource constrained environment
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Crowdsourcing a text corpus for a low resource language
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Multitouch-based collaborative pre-visualisation for computer animation
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Procedurally generating surface detail for 3D models using voxel-based cellular automata
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Accelerated coplanar facet radio synthesis imaging
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Procedurally generated realistic virtual rural worlds
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Adoption of a visual model for temporal database representation
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Automating user privacy policy recommendations in social media
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Interactive simulation and rendering of fluids on graphics hardware
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Accelerating radio transient detection using the Bispectrum algorithm and GPGPU
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Parallelisation of algorithms
Published 2016“…Department of Computer Science…”
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