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Noninterference Analysis of Reversible Systems: An Approach Based on Branching Bisimilarity
Published in Logical Methods in Computer Science (2025)Subjects: “…Computer Science & Information Science…”
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Complete and tractable machine-independent characterizations of second-order polytime
Published in Logical Methods in Computer Science (2025)Subjects: “…Computer Science & Information Science…”
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Regular Model Checking Upside-Down: An Invariant-Based Approach
Published in Logical Methods in Computer Science (2025)Subjects: “…Computer Science & Information Science…”
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Checkpoint-based rollback recovery in session programming
Published in Logical Methods in Computer Science (2025)Subjects: “…Computer Science & Information Science…”
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HyperLTL Satisfiability Is Highly Undecidable, HyperCTL$^*$ is Even Harder
Published in Logical Methods in Computer Science (2025)Subjects: “…Computer Science & Information Science…”
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Integration in Cones
Published in Logical Methods in Computer Science (2025)Subjects: “…Computer Science & Information Science…”
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Multi-Structural Games and Beyond
Published in Logical Methods in Computer Science (2024)Subjects: “…Computer Science & Information Science…”
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Worst-Case Input Generation for Concurrent Programs under Non-Monotone Resource Metrics
Published in Logical Methods in Computer Science (2024)Subjects: “…Computer Science & Information Science…”
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Unifying cubical and multimodal type theory
Published in Logical Methods in Computer Science (2024)Subjects: “…Computer Science & Information Science…”
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Equivalence of eval-readback and eval-apply big-step evaluators by structuring the lambda-calculus's strategy space
Published in Logical Methods in Computer Science (2024)Subjects: “…Computer Science & Information Science…”
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On the Home-Space Problem for Petri Nets and its Ackermannian Complexity
Published in Logical Methods in Computer Science (2024)Subjects: “…Computer Science & Information Science…”
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Kleene Theorem for Higher-Dimensional Automata
Published in Logical Methods in Computer Science (2024)Subjects: “…Computer Science & Information Science…”
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Designing Equilibria in Concurrent Games with Social Welfare and Temporal Logic Constraints
Published in Logical Methods in Computer Science (2024)Subjects: “…Computer Science & Information Science…”
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Universal Quantitative Algebra for Fuzzy Relations and Generalised Metric Spaces
Published in Logical Methods in Computer Science (2024)Subjects: “…Computer Science & Information Science…”
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Fine-grained Meta-Theorems for Vertex Integrity
Published in Logical Methods in Computer Science (2024)Subjects: “…Computer Science & Information Science…”
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A Truly Concurrent Semantics for Reversible CCS
Published in Logical Methods in Computer Science (2024)Subjects: “…Computer Science & Information Science…”
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A Calculus for Scoped Effects & Handlers
Published in Logical Methods in Computer Science (2024)Subjects: “…Computer Science & Information Science…”
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Refl-Spanners: A Purely Regular Approach to Non-Regular Core Spanners
Published in Logical Methods in Computer Science (2024)Subjects: “…Computer Science & Information Science…”
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Reasonable Space for the ${lambda}$-Calculus, Logarithmically
Published in Logical Methods in Computer Science (2024)Subjects: “…Computer Science & Information Science…”
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On the Semantic Expressiveness of Iso- and Equi-Recursive Types
Published in Logical Methods in Computer Science (2024)Subjects: “…Computer Science & Information Science…”
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