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  1. Tree-Automatic Well-Founded Trees

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  2. Bisimulations Meet PCTL Equivalences for Probabilistic Automata

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  3. Effective Characterizations of Simple Fragments of Temporal Logic Using Carton--Michel Automata

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  4. Time and Parallelizability Results for Parity Games with Bounded Tree and DAG Width

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  5. Total Representations

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  6. Two Variable vs. Linear Temporal Logic in Model Checking and Games

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  7. Infinite sequential Nash equilibrium

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  8. The degree structure of Weihrauch-reducibility

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  9. Decidable Classes of Tree Automata Mixing Local and Global Constraints Modulo Flat Theories

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  10. Polylogarithmic Cuts in Models of V^0

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  11. An Algebraic Preservation Theorem for Aleph-Zero Categorical Quantified Constraint Satisfaction

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  12. Call-by-Value and Call-by-Name Dual Calculi with Inductive and Coinductive Types

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  13. Unifying Büchi Complementation Constructions

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  14. Collapsible Pushdown Graphs of Level 2 are Tree-Automatic

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  15. L-Recursion and a new Logic for Logarithmic Space

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  16. Bisimilarity on Basic Process Algebra is in 2-ExpTime (an explicit proof)

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  17. On the Complexity of Equivalence and Minimisation for Q-weighted Automata

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  18. Generalizing determinization from automata to coalgebras

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  19. On (Subgame Perfect) Secure Equilibrium in Quantitative Reachability Games

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  20. Coarse abstractions make Zeno behaviours difficult to detect

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