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  1. Navigating the Future of Library Systems

    Subjects: “…Computer Science & Information Science…”
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  2. How Many Public Computers in the Library?

    Subjects: “…Computer Science & Information Science…”
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  3. Making Access Possible

    Subjects: “…Computer Science & Information Science…”
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  4. An Analysis of Revisions to OAIS and the “Designated Community” in Digital Preservation

    Subjects: “…Computer Science & Information Science…”
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  5. Metadata for Storytelling

    Subjects: “…Computer Science & Information Science…”
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  6. Automatic Classification of Subjects and Sustainable Development Goals (SDGs) in Documents with Generative AI

    Subjects: “…Computer Science & Information Science…”
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  7. Connecting the Dots

    Subjects: “…Computer Science & Information Science…”
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  8. From Card Catalogs to Semantic Search

    Subjects: “…Computer Science & Information Science…”
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  9. Letter from the Editors

    Subjects: “…Computer Science & Information Science…”
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  10. Refusal as Instruction

    Subjects: “…Computer Science & Information Science…”
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  11. Librarian Leadership in the Age of AI

    Subjects: “…Computer Science & Information Science…”
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  12. A Unified Synthesis Approach for High-Selectivity LP-/HP-/BP-Filtering Amplifiers Using Extracted-Pole Matching Filters

    Published in IEEE Access (2026)
    Subjects: “…Computer Science & Information Science…”
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  13. MoGEI-HashNet: Motion-Enhanced Gait Energy Image Hashing for Fast and Scalable Gait Retrieval

    Published in IEEE Access (2026)
    Subjects: “…Computer Science & Information Science…”
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  14. Improving Zero-Noise Extrapolation for Quantum-Gate Error Mitigation Using a Noise-Aware Folding Method

    Published in IEEE Access (2026)
    Subjects: “…Computer Science & Information Science…”
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  15. An In-Depth Exploration of Malware Persistence: Reverse Engineering, Defense, and Simulation

    Published in IEEE Access (2026)
    Subjects: “…Computer Science & Information Science…”
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  16. A Pulsar-Inspired Timing Framework for Power System: Optimization and Performance Evaluation

    Published in IEEE Access (2026)
    Subjects: “…Computer Science & Information Science…”
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  17. Evaluating Cross-Species Transfer Learning for Livestock Phenotyping Using ZebraPose

    Published in IEEE Access (2026)
    Subjects: “…Computer Science & Information Science…”
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  18. SeqSAN: A Novel Sequencer Self-Attention Network for Hyperspectral Image Classification

    Published in IEEE Access (2026)
    Subjects: “…Computer Science & Information Science…”
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  19. Energy-Aware Frame Rate Selection for Video Coding

    Published in IEEE Access (2026)
    Subjects: “…Computer Science & Information Science…”
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  20. Expert Agents for Social and Emotional Learning: An Agentic Graph Retrieval Augmented Generation Approach

    Published in IEEE Access (2026)
    Subjects: “…Computer Science & Information Science…”
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