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  1. History-deterministic Timed Automata

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  2. Completeness Theorems for Kleene algebra with tests and top

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  3. Higher-Order Asynchronous Effects

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  4. Advanced Model Consistency Restoration with Higher-Order Short-Cut Rules

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  5. Disentangling Parallelism and Interference in Game Semantics

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  6. Sharing proofs with predicative theories through universe-polymorphic elaboration

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  7. QBF Merge Resolution is powerful but unnatural

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  8. Simply typed convertibility is TOWER-complete even for safe lambda-terms

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  9. Preservation theorems for Tarski's relation algebra

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  10. Half-Positional Objectives Recognized by Deterministic Büchi Automata

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  11. Zeta Functions and the (Linear) Logic of Markov Processes

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  12. Controller Synthesis for Timeline-based Games

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  13. On two-variable guarded fragment logic with expressive local Presburger constraints

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  14. Deterministic pushdown automata can compress some normal sequences

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  15. Complexity results for modal logic with recursion via translations and tableaux

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  16. Decidability for Sturmian words

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  17. Isolated Suborders and their Application to Counting Closure Operators

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  18. A Session Type System for Asynchronous Unreliable Broadcast Communication

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  19. A Faithful and Quantitative Notion of Distant Reduction for the Lambda-Calculus with Generalized Applications

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  20. Game Comonads & Generalised Quantifiers

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