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  1. Illustrating Thoughts & Feelings: Student-Produced Political Cartoons About Israel

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  2. Comic Literature and Graphic Novel Uses in History, Literature, Math, and Science

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  3. Evaluating a Suite of Strategies for Reading Graphic Novels: A Confirmatory Case Study

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  4. The Textual Gutter: How Gene Luen Yang Redefines the Gutter in Boxers & Saints to Tell a Transnational Tale

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  5. Empirical Drawings: Utilizing Comic Essays in the Social Studies Classroom to Teach Citizenship

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  6. Using comics as a tool to facilitate critical reflective practice in professional education

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  7. On the Statistical Properties of Generative Adversarial Models for Low Intrinsic Data Dimension

    Published in JMLR (2026)
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  8. Bridging the Divide through Graphic Novels: Teaching non-Jews’ Holocaust Narratives to Jewish Students

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  9. Film on Paper, Graphics on Screen, Feminism in Story: An Exegesis of a Feminist Graphic Novel Project

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  10. Teaching visual literacies: The case of The Great American Dust Bowl

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  11. Review of Chris Ware: Conversations

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  12. Review of Pioneering Cartoonists of Color

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  13. Sharing Identity: Indexing Cultural Perspectives through Writing Responses to Graphic Novels

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  14. Including the Literary Arts as the A in STEAM

    Published in The STEAM Journal (2023)
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  15. Prominent Roles of Conditionally Invariant Components in Domain Adaptation: Theory and Algorithms

    Published in JMLR (2026)
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  16. Creativity, Craftsmanship, and Connection: Large-Format Sculpture Design

    Published in The STEAM Journal (2023)
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  17. Integrating Theatre and Biology: How Embodied Performance Can Enhance Empathy Among College Science Students

    Published in The STEAM Journal (2023)
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  18. Making Meaningful Connections with STEAM for Elementary Aged Students in China

    Published in The STEAM Journal (2023)
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