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  1. Why Don’t You Let the Light In? Developing Radiant Patterns for a Critical Game Aiming Player Empowerment

    Published in Journal of on Interactive Systems (2026)
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  2. Conversational-Linguistic Politeness for Chatbot Design: an Evaluation of Parameters and Card-Based Approaches

    Published in Journal of on Interactive Systems (2026)
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  3. Requirement Prioritization in Software Engineering: a Systematic Literature Review Update

    Published in Journal of on Interactive Systems (2026)
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  4. Evaluation of Immersion in the Flow State from the Variation of the Instagram Web Interface

    Published in Journal of on Interactive Systems (2026)
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  5. Prediction and Analysis of Cybersickness in VR Games Using Symbolic Machine Learning

    Published in Journal of on Interactive Systems (2026)
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  6. Network Modeling of Rational Value Systems Interaction: Justification of the Basic Principles and Methodology

    Published in Journal of on Interactive Systems (2026)
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  7. Gov.br Portal: Contrasting the Results of an Accessibility Assessment by Automated Tools with the Analysis of a Person with Low Vision

    Published in Journal of on Interactive Systems (2026)
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  8. A Digital Game to Motivate and Empower Women in Learning Algorithms for Computer Science

    Published in Journal of on Interactive Systems (2026)
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  9. The MEG21 Unified Model for Modern Electronic Games of the 21st Century based on Electroencephalography-controlled Brain-Computer Interface

    Published in Journal of on Interactive Systems (2026)
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  10. AShE – A Shadow Estimator for Augmented Reality Systems on Mobile Platforms

    Published in Journal of on Interactive Systems (2026)
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  11. Innovations in Geometry Teaching with MiritiBoard VR 2.0 Glasses: Customizations and Usability Evaluation

    Published in Journal of on Interactive Systems (2026)
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  12. ReqJourney: Engaging Students with a 2D Metaverse Serious Game for Software Requirements Education

    Published in Journal of on Interactive Systems (2026)
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  13. A Gamification Proposal to Support Crowdsourcing and Collaborative Mapping in Covid-19 Spatialization and Signaling

    Published in Journal of on Interactive Systems (2026)
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  14. Web-Based Application for Assessment of Physical Exercises using Machine Learning

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  15. Bridging Data Protection and AI Ethics: A Two-Study Empirical Examination of LGPD Principles and Ethical AI in Brazil

    Published in Journal of on Interactive Systems (2026)
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  16. From Mapping to Practice: A Guide and Evaluation of Feminist HCI Guidelines

    Published in Journal of on Interactive Systems (2026)
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  17. Pokémon GO Team Optimization: A Comparative Study of Classic Metaheuristic Algorithms

    Published in Journal of on Interactive Systems (2026)
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  18. Serious games vs The Disinformation: Are educational games effective against malicious content?

    Published in Journal of on Interactive Systems (2026)
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