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  1. Chess and Freedom

    Published in Board Game Studies Journal (2024)
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  2. Cultural Transmission in Printed Games of Cupid: Tracing Lines of Descent

    Published in Board Game Studies Journal (2024)
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  3. Discovering Dadu: A Ludemic Enigma from South Asia

    Published in Board Game Studies Journal (2024)
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  4. Mathematical analysis of the Royal Game of Ur

    Published in Board Game Studies Journal (2023)
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  5. German Names for Merels

    Published in Board Game Studies Journal (2023)
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  6. Reassessing Roman and Late Antique ‘Marbles Lanes’: One Game or Many?

    Published in Board Game Studies Journal (2023)
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  7. Ludus Regularis: The Clergy Game

    Published in Board Game Studies Journal (2023)
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  8. Finding Ludemes in Modern Board Games: Analyzing the Top Number One Games of Board Game Geek

    Published in Board Game Studies Journal (2023)
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  9. Maldivian Chess (Raazuvaa)

    Published in Board Game Studies Journal (2023)
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  10. How to Play Board Games? A Framework Proposal for Classroom Settings

    Published in Board Game Studies Journal (2022)
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  11. Games of Character: The Role of Board, Dice & Card Games in Popular Cinema

    Published in Board Game Studies Journal (2022)
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  12. Schälchenkreise in Xanthos

    Published in Board Game Studies Journal (2022)
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  13. Nintendo Switch–Based Exergaming for Subthreshold Depression: Mixed Methods Randomized Controlled Trial

    Published in JMIR Serious Games (2026)
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  14. Gamified Assessment of Cognitive Impulsivity in Eating Disorders and Mental Ill-Health: Mixed Methods Study Incorporating Lived Experience Co-Design and Evaluation

    Published in JMIR Serious Games (2026)
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  15. Cognitive Load Across Interaction Formats in Digital Attention Assessment for Children: Within-Subject Neuroimaging and Behavioral Comparison Study

    Published in JMIR Serious Games (2026)
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  16. Using Eye Tracking to Measure Video Game–Assisted Therapy for Improved Visual Outcomes in Pediatric Strabismus: Randomized Control Trial

    Published in JMIR Serious Games (2026)
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  17. Cognitive Function Assessment Using a Virtual Reality Serious Game System in Patients With Stable Schizophrenia: Prospective Cohort Study

    Published in JMIR Serious Games (2026)
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  18. Brain Structural Covariance Networks in Long-Term First-Person Shooter and Multiplayer Online Battle Arena Players: Cross-Sectional Study

    Published in JMIR Serious Games (2026)
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