Similar Items: Procedurally generated realistic virtual rural worlds
- Imagining Impossible Virtual Worlds
- Fast, realistic terrain synthesis
- Toward Realistic and Efficient Cyber Deception
- An Adjectival Interface for procedural content generation
- Towards realistic interactive sand : a GPU-based framework
- ROLAND : a tool for the realistic optimisation of local access network design
Author: Gain, James
- Procedurally generating surface detail for 3D models using voxel-based cellular automata
- Multitouch-based collaborative pre-visualisation for computer animation
- Typing training through gamification
- A low cost virtual reality interface for educational games
- Accelerating radio transient detection using the Bispectrum algorithm and GPGPU
- A user interface for terrain modelling in virtual reality using a head mounted display