Full Text Available
Note: Clicking the button above will open the full text document at the original institutional repository in a new window.
The rates of fatal and non-fatal accidents within the construction industry across the globe are surging despite the massive efforts that are being exerted toward maintaining a safe working environment. Past research has proved that the provision of effective safety training programs is a primary co...
| Main Author: | |
|---|---|
| Format: | Thesis |
| Published: |
AUC Knowledge Fountain
2023
|
| Subjects: | |
| Tags: |
No Tags, Be the first to tag this record!
|
| Summary: | The rates of fatal and non-fatal accidents within the construction industry across the globe are surging despite the massive efforts that are being exerted toward maintaining a safe working environment. Past research has proved that the provision of effective safety training programs is a primary course of action that should be taken to minimize construction accidents, fatalities, and both fatal and nonfatal injuries.
However, in acknowledging the limitations of traditional safety training programs within the construction industry, several researchers have addressed the urge to incorporate novel training practices that are based on the modern virtual reality (VR) technology to promote “learning by doing” and “experiential learning” in their educational approaches. Nevertheless, there is a lack of incorporating major learning theories as a solid foundation for the design and development of VR-based training programs. Also, there is a lack of comprehensive VR-based safety training programs that specifically address the safety of high-rise building construction. This research aims to develop a comprehensive, fully immersive, and interactive VR-based safety training program that addresses the hazards and risks pertaining to the construction of high-rise buildings based on major learning theories in an attempt to enhance the learning outcomes of construction workers and safety officers. To conclude, the framework developed proved its efficiency and effectiveness in achieving the desired learning outcomes using VR-based training programs. |
|---|