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Includes bibliographical references.
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| Other Authors: | |
| Format: | Thesis |
| Language: | English |
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Centre for Film and Media Studies
2014
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| _version_ | 1867613181918052352 |
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| access_status_str | Open Access |
| author | Pallitt, Nicola |
| author2 | Walton, Marion |
| author_browse | Pallitt, Nicola Walton, Marion |
| author_facet | Walton, Marion Pallitt, Nicola |
| author_sort | Pallitt, Nicola |
| collection | Thesis |
| description | Includes bibliographical references. |
| format | Thesis |
| id | oai:open.uct.ac.za:11427/10635 |
| institution | University of Cape Town (South Africa) |
| language | eng |
| last_indexed | 2026-06-10T12:32:03.909Z |
| license_str | Not specified — see source repository |
| provenance_str_mv | Harvested via OAI-PMH from UCTD — University of Cape Town Open Access Repository |
| publishDate | 2014 |
| publishDateRange | 2014 |
| publishDateSort | 2014 |
| publisher | Centre for Film and Media Studies |
| publisherStr | Centre for Film and Media Studies |
| record_format | dspace |
| source_str | UCTD — University of Cape Town Open Access Repository |
| spelling | oai:open.uct.ac.za:11427/10635 Gender identities at play : children's digital gaming in two settings in Cape Town. Pallitt, Nicola Walton, Marion Prinsloo, Mastin Film and Media Studies Includes bibliographical references. This thesis investigates children's gaming relationships with peers in out-of-school settings, and explores their interpretation of digital games as gendered media texts. As an interdisciplinary study, it combines insights from Childhood Studies, Cultural Studies, Game Studies, domestication and performance theory. The concept ludic gendering is developed in order to explain how gender "works" in games, as designed semiotic and ludic artefacts. Ludic gendering also helps to explain the appropriation of games through gameplay, and the interpretation of gendered rules and representations. The study expands on audience reception research to account for children's "readings" of digital games. Social Network Analysis (SNA) is used to study gaming relationships. Combining SNA with broadly ethnographic methods provided a systematic way of investigating children's peer relationships and gendered play. 2014-12-30T19:51:02Z 2014-12-30T19:51:02Z 2013 Doctoral Thesis Doctoral PhD http://hdl.handle.net/11427/10635 eng application/pdf Centre for Film and Media Studies Faculty of Humanities University of Cape Town |
| spellingShingle | Film and Media Studies Pallitt, Nicola Gender identities at play : children's digital gaming in two settings in Cape Town. |
| thesis_degree_str | Doctoral |
| title | Gender identities at play : children's digital gaming in two settings in Cape Town. |
| title_full | Gender identities at play : children's digital gaming in two settings in Cape Town. |
| title_fullStr | Gender identities at play : children's digital gaming in two settings in Cape Town. |
| title_full_unstemmed | Gender identities at play : children's digital gaming in two settings in Cape Town. |
| title_short | Gender identities at play : children's digital gaming in two settings in Cape Town. |
| title_sort | gender identities at play children s digital gaming in two settings in cape town |
| topic | Film and Media Studies |
| url | http://hdl.handle.net/11427/10635 |
| work_keys_str_mv | AT pallittnicola genderidentitiesatplaychildrensdigitalgamingintwosettingsincapetown |