Full Text Available
Note: Clicking the button above will open the full text document at the original institutional repository in a new window.
Terrain synthesis is an important field of Computer Graphics that deals with the generation of 3D landscape models for use in virtual environments. The field has evolved to a stage where large and even infinite landscapes can be generated in realtime. However, user control of the generation process...
| Main Author: | |
|---|---|
| Other Authors: | |
| Format: | Thesis |
| Language: | English |
| Published: |
Department of Computer Science
2015
|
| Subjects: | |
| Tags: |
No Tags, Be the first to tag this record!
|
| _version_ | 1867613693629431808 |
|---|---|
| access_status_str | Open Access |
| author | Tasse, Flora Ponjou |
| author2 | Gain, James |
| author_browse | Gain, James Tasse, Flora Ponjou |
| author_facet | Gain, James Tasse, Flora Ponjou |
| author_sort | Tasse, Flora Ponjou |
| collection | Thesis |
| description | Terrain synthesis is an important field of Computer Graphics that deals with the generation of 3D landscape models for use in virtual environments. The field has evolved to a stage where large and even infinite landscapes can be generated in realtime. However, user control of the generation process is still minimal, as well as the creation of virtual landscapes that mimic real terrain. This thesis investigates the use of texture synthesis techniques on real landscapes to improve realism and the use of sketch-based interfaces to enable intuitive user control. |
| format | Thesis |
| id | oai:open.uct.ac.za:11427/10910 |
| institution | University of Cape Town (South Africa) |
| language | eng |
| last_indexed | 2026-06-10T12:40:12.583Z |
| license_str | Not specified — see source repository |
| provenance_str_mv | Harvested via OAI-PMH from UCTD — University of Cape Town Open Access Repository |
| publishDate | 2015 |
| publishDateRange | 2015 |
| publishDateSort | 2015 |
| publisher | Department of Computer Science |
| publisherStr | Department of Computer Science |
| record_format | dspace |
| source_str | UCTD — University of Cape Town Open Access Repository |
| spelling | oai:open.uct.ac.za:11427/10910 Distributed texture-based terrain synthesis Tasse, Flora Ponjou Gain, James Marais, Patrick Computer Science Terrain synthesis is an important field of Computer Graphics that deals with the generation of 3D landscape models for use in virtual environments. The field has evolved to a stage where large and even infinite landscapes can be generated in realtime. However, user control of the generation process is still minimal, as well as the creation of virtual landscapes that mimic real terrain. This thesis investigates the use of texture synthesis techniques on real landscapes to improve realism and the use of sketch-based interfaces to enable intuitive user control. 2015-01-01T13:11:38Z 2015-01-01T13:11:38Z 2011 Master Thesis Masters MSc http://hdl.handle.net/11427/10910 eng application/pdf Department of Computer Science Faculty of Science University of Cape Town |
| spellingShingle | Computer Science Tasse, Flora Ponjou Distributed texture-based terrain synthesis |
| thesis_degree_str | Master's |
| title | Distributed texture-based terrain synthesis |
| title_full | Distributed texture-based terrain synthesis |
| title_fullStr | Distributed texture-based terrain synthesis |
| title_full_unstemmed | Distributed texture-based terrain synthesis |
| title_short | Distributed texture-based terrain synthesis |
| title_sort | distributed texture based terrain synthesis |
| topic | Computer Science |
| url | http://hdl.handle.net/11427/10910 |
| work_keys_str_mv | AT tassefloraponjou distributedtexturebasedterrainsynthesis |