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Interactive visualisation using 3D graphics : an archaeological case study

Bibliography: leaves 82-84.

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Bibliographic Details
Main Author: Rozendaal, Ross
Other Authors: Rüther, Heinz
Format: Thesis
Language:English
Published: Division of Geomatics 2014
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access_status_str Open Access
author Rozendaal, Ross
author2 Rüther, Heinz
author_browse Rozendaal, Ross
Rüther, Heinz
author_facet Rüther, Heinz
Rozendaal, Ross
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description Bibliography: leaves 82-84.
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institution University of Cape Town (South Africa)
language eng
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license_str Not specified — see source repository
provenance_str_mv Harvested via OAI-PMH from UCTD — University of Cape Town Open Access Repository
publishDate 2014
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spelling oai:open.uct.ac.za:11427/4980 Interactive visualisation using 3D graphics : an archaeological case study Rozendaal, Ross Rüther, Heinz Bruessler, Ulrike Architecture, Planning and Geomatics Bibliography: leaves 82-84. The methods of displaying data from archaeological surveys are of considerable importance in representing realistic impressions of archaeological sites that few people are able to visit. In many cases, further study of a site is not possible at the location of the site. This would require that the surveyed data of the site be displayed in such a way as to be accurate and realistic as well as including interactive tools, enabling further studies. Traditional displays of archaeological data have been either in textual form or in the conventional hardcopy form of maps and drawings. With the advent of computers and computer graphics alternative methods of displaying the data have become possible. 3D graphics have become an important method of displaying archaeological data. In 1995 and 1996 the Department of Geomatics at the University of Cape Town participated in the survey of the 3.6 million year old hominid footprints in Tanzania. The survey was required for the documentation and study of the footprints. In order to facilitate this in 3D graphics, software packages that allowed user interactive tools to be included in the display had to be investigated. Methods of displaying the data also had to be investigated. Java3D was selected to create the 3D models and user interactive tools that included measurement tools, gradient tools and profile tools. These tools were created for the Laetoli footprints but were applicable in other archaeological displays as well. 2014-07-31T10:23:59Z 2014-07-31T10:23:59Z 2000 Master Thesis Masters MSc http://hdl.handle.net/11427/4980 eng application/pdf Division of Geomatics Faculty of Engineering and the Built Environment University of Cape Town
spellingShingle Architecture, Planning and Geomatics
Rozendaal, Ross
Interactive visualisation using 3D graphics : an archaeological case study
thesis_degree_str Master's
title Interactive visualisation using 3D graphics : an archaeological case study
title_full Interactive visualisation using 3D graphics : an archaeological case study
title_fullStr Interactive visualisation using 3D graphics : an archaeological case study
title_full_unstemmed Interactive visualisation using 3D graphics : an archaeological case study
title_short Interactive visualisation using 3D graphics : an archaeological case study
title_sort interactive visualisation using 3d graphics an archaeological case study
topic Architecture, Planning and Geomatics
url http://hdl.handle.net/11427/4980
work_keys_str_mv AT rozendaalross interactivevisualisationusing3dgraphicsanarchaeologicalcasestudy