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Dissertation (MIS)--University of Pretoria, 2015.
| Other Authors: | |
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| Format: | Thesis |
| Language: | English |
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University of Pretoria
2016
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| _version_ | 1867613679395012608 |
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| access_status_str | Open Access |
| author2 | Bothma, T.J.D. (Theodorus Jan Daniel) |
| author_browse | Bothma, T.J.D. (Theodorus Jan Daniel) |
| author_facet | Bothma, T.J.D. (Theodorus Jan Daniel) |
| collection | Thesis |
| dc_rights_str_mv | © 2016 University of Pretoria. All rights reserved. The copyright in this work vests in the University of Pretoria. No part of this work may be reproduced or transmitted in any form or by any means, without the prior written permission of the University of Pretoria. |
| description | Dissertation (MIS)--University of Pretoria, 2015. |
| format | Thesis |
| id | oai:repository.up.ac.za:2263/57176 |
| institution | University of Pretoria (South Africa) |
| language | English |
| last_indexed | 2026-06-10T12:39:58.958Z |
| license_str | Other — see source repository |
| provenance_str_mv | Harvested via OAI-PMH from UPSpace — University of Pretoria Institutional Repository |
| publishDate | 2016 |
| publishDateRange | 2016 |
| publishDateSort | 2016 |
| publisher | University of Pretoria |
| publisherStr | University of Pretoria |
| record_format | dspace |
| source_str | UPSpace — University of Pretoria Institutional Repository |
| spelling | oai:repository.up.ac.za:2263/57176 Analysing alternate reality games based on game design theory to propose a conceptual framework Bothma, T.J.D. (Theodorus Jan Daniel) koos.debeer@up.ac.za De Beer, J.W. (Koos) UCTD Dissertation (MIS)--University of Pretoria, 2015. The aim of this research is to develop a conceptual framework for alternate reality games based on game design theory. Alternate reality games or ARGs are a unique form of game that enables people to collaboratively play a game that is not a game in the context of the real world. To understand ARGs one needs to understand what differentiates them from other types of games as well as what makes them games. The research investigates existing literature of alternate reality games as well literature in the field of game studies to develop a set of characteristics for alternate reality games based on game design theory. Case studies are done on three different ARGs and summaries for the games are created. The phenomena in the summaries are placed into categories and subcategories. The categories and subcategories are developed by analysing the game summaries using constant comparative analysis. Using the categories, subcategories and the relationship between them, diagrams are created for each of the studied ARGs. A detailed analysis of each game is done and a summary diagram is created for each game. The summary diagrams are then combined to create a generalizable diagram for ARGs. The combination of the theoretical framework developed during the literature study together with the generalizable diagram from the analysis of the three games are then combined to create a conceptual framework. The conceptual framework creates a deeper understanding of ARGs and the various phenomena found within them by building on game design theory found in the field of game studies. The conceptual framework can aid in the creation of ARGs as well as enable the further analysis of these games. tm2016 Information Science MIS Unrestricted 2016-10-14T07:32:05Z 2016-10-14T07:32:05Z 2016-04-14 2015 Dissertation De Beer, JW 2015, Analysing alternate reality games based on game design theory to propose a conceptual framework, MIS Dissertation, University of Pretoria, Pretoria, viewed yymmdd <http://hdl.handle.net/2263/57176> A2016 http://hdl.handle.net/2263/57176 en © 2016 University of Pretoria. All rights reserved. The copyright in this work vests in the University of Pretoria. No part of this work may be reproduced or transmitted in any form or by any means, without the prior written permission of the University of Pretoria. application/pdf University of Pretoria |
| spellingShingle | UCTD Analysing alternate reality games based on game design theory to propose a conceptual framework |
| title | Analysing alternate reality games based on game design theory to propose a conceptual framework |
| title_full | Analysing alternate reality games based on game design theory to propose a conceptual framework |
| title_fullStr | Analysing alternate reality games based on game design theory to propose a conceptual framework |
| title_full_unstemmed | Analysing alternate reality games based on game design theory to propose a conceptual framework |
| title_short | Analysing alternate reality games based on game design theory to propose a conceptual framework |
| title_sort | analysing alternate reality games based on game design theory to propose a conceptual framework |
| topic | UCTD |
| url | http://hdl.handle.net/2263/57176 |