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Constructing a model musical idiom for award-nominated video game soundtracks

Dissertation (MMus)--University of Pretoria, 2016.

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Other Authors: Naidoo, Mageshen
Format: Thesis
Language:English
Published: University of Pretoria 2017
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access_status_str Open Access
author2 Naidoo, Mageshen
author_browse Naidoo, Mageshen
author_facet Naidoo, Mageshen
collection Thesis
dc_rights_str_mv © 2017 University of Pretoria. All rights reserved. The copyright in this work vests in the University of Pretoria. No part of this work may be reproduced or transmitted in any form or by any means, without the prior written permission of the University of Pretoria.
description Dissertation (MMus)--University of Pretoria, 2016.
format Thesis
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institution University of Pretoria (South Africa)
language English
last_indexed 2026-06-10T12:38:25.653Z
license_str Other — see source repository
provenance_str_mv Harvested via OAI-PMH from UPSpace — University of Pretoria Institutional Repository
publishDate 2017
publishDateRange 2017
publishDateSort 2017
publisher University of Pretoria
publisherStr University of Pretoria
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source_str UPSpace — University of Pretoria Institutional Repository
spelling oai:repository.up.ac.za:2263/59069 Constructing a model musical idiom for award-nominated video game soundtracks Naidoo, Mageshen Holtzman, Glenn Smal, Pieter Musicology UCTD Music Theory Video game music Epic music Video game soundtracks Award academies Ludomusicology Music theses SDG-04 SDG-04: Quality education Music theses SDG-09 SDG-09: Industry, innovation and infrastructure Music theses SDG-10 SDG-10: Reduced inequalities Music theses SDG-11 SDG-11: Sustainable cities and communities Dissertation (MMus)--University of Pretoria, 2016. My research will attempt to determine how award academies choose their nominations through the analysis of select musical aesthetics. As a trained musician (pianist) and avid gamer, I will bring my two passions together, contributing to the field of ludomusicology (the study of video game music). My research consists of an overview of video game scores spanning a decade (2004 – 2013) with a select sample of three soundtracks per year (a total of thirty soundtracks). The samples will be taken from the BAFTA- (British Academy of Film and Television Arts), VGX- (formerly known as Spike), and D.I.C.E. awards (Design, Innovate, Communicate, Entertain). Through engaging a music theory macro analysis, I will discuss melodic themes used in each soundtrack, the setting of the score (instrumental or electronic), and whether the soundtrack samples contain the epic musical idiom. At the end of my dissertation my research reveals what kind of music these award academy panels favour. If the award academies are a reflection of popular taste, my research indicates what the audiences like to hear in video game music. ae2025 Music MMus Unrestricted SDG-04: Quality education SDG-09: Industry, innovation and infrastructure SDG-10: Reduced inequalities SDG-11: Sustainable cities and communities 2017-02-15T12:54:32Z 2017-02-15T12:54:32Z 2017 2016 Dissertation Smal, P 2016, Constructing a model musical idiom for award-nominated video game soundtracks, MMus Dissertation, University of Pretoria, Pretoria, viewed yymmdd <http://hdl.handle.net/2263/59069> A2017 http://hdl.handle.net/2263/59069 en © 2017 University of Pretoria. All rights reserved. The copyright in this work vests in the University of Pretoria. No part of this work may be reproduced or transmitted in any form or by any means, without the prior written permission of the University of Pretoria. application/pdf University of Pretoria
spellingShingle Musicology
UCTD
Music Theory
Video game music
Epic music
Video game soundtracks
Award academies
Ludomusicology
Music theses SDG-04
SDG-04: Quality education
Music theses SDG-09
SDG-09: Industry, innovation and infrastructure
Music theses SDG-10
SDG-10: Reduced inequalities
Music theses SDG-11
SDG-11: Sustainable cities and communities
Constructing a model musical idiom for award-nominated video game soundtracks
title Constructing a model musical idiom for award-nominated video game soundtracks
title_full Constructing a model musical idiom for award-nominated video game soundtracks
title_fullStr Constructing a model musical idiom for award-nominated video game soundtracks
title_full_unstemmed Constructing a model musical idiom for award-nominated video game soundtracks
title_short Constructing a model musical idiom for award-nominated video game soundtracks
title_sort constructing a model musical idiom for award nominated video game soundtracks
topic Musicology
UCTD
Music Theory
Video game music
Epic music
Video game soundtracks
Award academies
Ludomusicology
Music theses SDG-04
SDG-04: Quality education
Music theses SDG-09
SDG-09: Industry, innovation and infrastructure
Music theses SDG-10
SDG-10: Reduced inequalities
Music theses SDG-11
SDG-11: Sustainable cities and communities
url http://hdl.handle.net/2263/59069