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Dissertation (MA (English Studies))--University of Pretoria, 2020.
| Other Authors: | |
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| Format: | Thesis |
| Language: | English |
| Published: |
University of Pretoria
2021
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| _version_ | 1867613724599123968 |
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| access_status_str | Open Access |
| author2 | Moonsamy, Nedine |
| author_browse | Moonsamy, Nedine |
| author_facet | Moonsamy, Nedine |
| collection | Thesis |
| dc_rights_str_mv | © 2019 University of Pretoria. All rights reserved. The copyright in this work vests in the University of Pretoria. No part of this work may be reproduced or transmitted in any form or by any means, without the prior written permission of the University of Pretoria. |
| description | Dissertation (MA (English Studies))--University of Pretoria, 2020. |
| format | Thesis |
| id | oai:repository.up.ac.za:2263/78789 |
| institution | University of Pretoria (South Africa) |
| language | English |
| last_indexed | 2026-06-10T12:40:42.021Z |
| license_str | Other — see source repository |
| provenance_str_mv | Harvested via OAI-PMH from UPSpace — University of Pretoria Institutional Repository |
| publishDate | 2021 |
| publishDateRange | 2021 |
| publishDateSort | 2021 |
| publisher | University of Pretoria |
| publisherStr | University of Pretoria |
| record_format | dspace |
| source_str | UPSpace — University of Pretoria Institutional Repository |
| spelling | oai:repository.up.ac.za:2263/78789 Storytelling in narrative VR experiences – Traditional techniques and uncharted territories Moonsamy, Nedine marindabotha@gmail.com Botha, Marinda UCTD English Dissertation (MA (English Studies))--University of Pretoria, 2020. This dissertation examines how the art of screenwriting needs to adapt to accommodate the needs and expectations of the novel methods of storytelling in Virtual Reality (VR). I highlight how traditional screenwriting and cinematic techniques are often applied to this emerging form of storytelling and through the application of concepts like immersion and interactivity, an evaluation of the strength of three VR narratives is made. The texts under investigation are The Great C (Secret Location, 2018), Halcyon (Secret Location, 2016) and Alien Rescue (Moore, 2019a). I prove that traditional techniques of visual storytelling are applied to the narratives and, in some cases, enhance the immersive experience. The relationship between immersion and interactivity is such that both elements are in constant flux, the one influencing the other. This dissertation also examines how emerging VR hardware technology is affecting interactivity and immersion. I examine how the introduction of agency leads to contested authorship in narrative VR texts. I examine how the introduction of agency for the player leads to contested authorship in narrative VR texts as the dynamic between the user’s perceived agency and the author’s control of the narrative can also affect immersion and interactivity. English MA (English Studies) Unrestricted 2021-02-22T09:14:39Z 2021-02-22T09:14:39Z 2021-04 2020 Dissertation * A2021 http://hdl.handle.net/2263/78789 en © 2019 University of Pretoria. All rights reserved. The copyright in this work vests in the University of Pretoria. No part of this work may be reproduced or transmitted in any form or by any means, without the prior written permission of the University of Pretoria. application/pdf University of Pretoria |
| spellingShingle | UCTD English Storytelling in narrative VR experiences – Traditional techniques and uncharted territories |
| title | Storytelling in narrative VR experiences – Traditional techniques and uncharted territories |
| title_full | Storytelling in narrative VR experiences – Traditional techniques and uncharted territories |
| title_fullStr | Storytelling in narrative VR experiences – Traditional techniques and uncharted territories |
| title_full_unstemmed | Storytelling in narrative VR experiences – Traditional techniques and uncharted territories |
| title_short | Storytelling in narrative VR experiences – Traditional techniques and uncharted territories |
| title_sort | storytelling in narrative vr experiences traditional techniques and uncharted territories |
| topic | UCTD English |
| url | http://hdl.handle.net/2263/78789 |