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The development of a game-based application for teaching and learning music theory

Dissertation (MMus (Music Technology))--University of Pretoria, 2022.

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Other Authors: Warrington, Miles
Format: Thesis
Language:English
Published: University of Pretoria 2023
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access_status_str Open Access
author2 Warrington, Miles
author_browse Warrington, Miles
author_facet Warrington, Miles
collection Thesis
dc_rights_str_mv © 2022 University of Pretoria. All rights reserved. The copyright in this work vests in the University of Pretoria. No part of this work may be reproduced or transmitted in any form or by any means, without the prior written permission of the University of Pretoria.
description Dissertation (MMus (Music Technology))--University of Pretoria, 2022.
format Thesis
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institution University of Pretoria (South Africa)
language English
last_indexed 2026-06-10T12:36:07.570Z
license_str Other — see source repository
provenance_str_mv Harvested via OAI-PMH from UPSpace — University of Pretoria Institutional Repository
publishDate 2023
publishDateRange 2023
publishDateSort 2023
publisher University of Pretoria
publisherStr University of Pretoria
record_format dspace
source_str UPSpace — University of Pretoria Institutional Repository
spelling oai:repository.up.ac.za:2263/89175 The development of a game-based application for teaching and learning music theory Warrington, Miles TarienvdL@gmail.com Cruywagen, Sonja Van der Linden, Tarien UCTD Music education Music theory Music technology Game-based learning Game development Gamification Teaching and learning Music theses SDG-04 SDG-04: Quality education Music theses SDG-09 SDG-09: Industry, innovation and infrastructure Music theses SDG-10 SDG-10: Reduced inequalities Dissertation (MMus (Music Technology))--University of Pretoria, 2022. Several technologies and applications have been developed to increase the music theory teaching and learning experience, however, there has been little research when addressing game-based learning in the music education field. Even though many game-based learning applications have been designed for the medical and business fields, there is a lack of research conducted on how to develop these apps for music education, and how these apps influence the teaching and learning process. This design-based, qualitative study discusses the requirements for developing a game-based learning application that is focused on beginner music theory, and investigates the participants’ perceptions of the implementation of the developed game in their learning environments. The study also explores the extent to which the developed game-based app can act as a music theory teaching and learning tool. Through the analysis of an interview with the game developer, it was revealed that the game development process was completed in six simple steps. After implementing the game into the participants’ learning environment, the focus group and questionnaire analyses revealed that even though the game needs to be adapted before it can be considered a commercially viable product, it has the ability to positively affect the teaching and learning of beginner music theory lessons. A cross-analysis between the three data collection methods in this study provided various suggestions on how the developed game could be improved, and provided context as to why some students preferred the concept of balancing game-based learning with traditional learning methods. When discussing the implementation of game-based learning into everyday learning activities, there were a few concerns, but the findings showed more excitement and eagerness amongst the participants regarding this implementation. These findings prove the study hypothesis that game-based learning could increase students’ attention, engagement and motivation to learn, as long as the implementation of these is balanced with traditional teaching and learning methods. Music MMus (Music Technology) Unrestricted SDG-04: Quality education SDG-09: Industry, innovation and infrastructure SDG-10: Reduced inequalities 2023-02-07T06:57:10Z 2023-02-07T06:57:10Z 2023 2022 Dissertation Van der Linden, T 2022, The development of a game-based application for teaching and learning music theory, MMus Dissertation, University of Pretoria, Pretoria, viewed yyyymmdd https://repository.up.ac.za/handle/2263/89175 A2023 https://repository.up.ac.za/handle/2263/89175 https://doi.org/10.25403/UPresearchdata.21550656 en © 2022 University of Pretoria. All rights reserved. The copyright in this work vests in the University of Pretoria. No part of this work may be reproduced or transmitted in any form or by any means, without the prior written permission of the University of Pretoria. application/pdf University of Pretoria
spellingShingle UCTD
Music education
Music theory
Music technology
Game-based learning
Game development
Gamification
Teaching and learning
Music theses SDG-04
SDG-04: Quality education
Music theses SDG-09
SDG-09: Industry, innovation and infrastructure
Music theses SDG-10
SDG-10: Reduced inequalities
The development of a game-based application for teaching and learning music theory
title The development of a game-based application for teaching and learning music theory
title_full The development of a game-based application for teaching and learning music theory
title_fullStr The development of a game-based application for teaching and learning music theory
title_full_unstemmed The development of a game-based application for teaching and learning music theory
title_short The development of a game-based application for teaching and learning music theory
title_sort development of a game based application for teaching and learning music theory
topic UCTD
Music education
Music theory
Music technology
Game-based learning
Game development
Gamification
Teaching and learning
Music theses SDG-04
SDG-04: Quality education
Music theses SDG-09
SDG-09: Industry, innovation and infrastructure
Music theses SDG-10
SDG-10: Reduced inequalities
url https://repository.up.ac.za/handle/2263/89175
https://doi.org/10.25403/UPresearchdata.21550656