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Stations of awakening: musical subject-strategies in the unconscious levels of the video games Kingdom hearts: birth by Sleep (2011) & Persona 5 (2017)

Thesis (MMus)--Stellenbosch University, 2024.

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Main Author: Stevens, Joshua
Other Authors: Venter, Carina
Format: Thesis
Language:en_ZA
en_ZA
Published: Stellenbosch : Stellenbosch University 2024
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access_status_str Open Access
author Stevens, Joshua
author2 Venter, Carina
author_browse Stevens, Joshua
Venter, Carina
author_facet Venter, Carina
Stevens, Joshua
author_sort Stevens, Joshua
collection Thesis
dc_rights_str_mv Stellenbosch University
description Thesis (MMus)--Stellenbosch University, 2024.
format Thesis
id oai:scholar.sun.ac.za:10019.1/130222
institution Stellenbosch University (South Africa)
language en_ZA
en_ZA
last_indexed 2026-06-10T12:43:54.909Z
license_str Other — see source repository
provenance_str_mv Harvested via OAI-PMH from SUNScholar — Stellenbosch University Repository
publishDate 2024
publishDateRange 2024
publishDateSort 2024
publisher Stellenbosch : Stellenbosch University
publisherStr Stellenbosch : Stellenbosch University
record_format dspace
source_str SUNScholar — Stellenbosch University Repository
spelling oai:scholar.sun.ac.za:10019.1/130222 Stations of awakening: musical subject-strategies in the unconscious levels of the video games Kingdom hearts: birth by Sleep (2011) & Persona 5 (2017) Stevens, Joshua Venter, Carina Stellenbosch University. Faculty of Arts & Social Sciences. Dept. of Music. Video game music -- Psychological aspects Video game music -- Analysis, appreciation Music -- Semiotics Psychoanalysis and music Subjectivity in music Subjectivity UCTD Thesis (MMus)--Stellenbosch University, 2024. ENGLISH ABSTRACT: This study focuses on the non-diegetic soundtracks of what I dub Unconscious levels: video game representations of the human Unconscious. My aim in this study is to illuminate the inner workings of Unconscious levels as complex interactive representations of character subjectivity, where music plays a meaningful role in the constitution of those representations. The Unconscious levels of the video games Kingdom Hearts: Birth by Sleep (2011) and Persona 5 (2017) are chosen as demonstrative examples and interpreted from the perspective of Freudian and post-Freudian psychoanalytic theory. These interpretations aim at detailing the assertions each level makes about the psychology of particular characters and their inner life. The soundtracks of these levels are subsequently analyzed under the rubric of musical subject-strategies, a concept coined by Susanna Välimäki (2005), which refers to instances within a musical text where music represents aspects of (psychoanalytic) human subjectivity through the use of gesture, topic, melody or other musico-semiotic units. In discussing Unconscious levels and their soundtracks as complex interactive representations of character subjectivity, I hope to shed light on a common but relatively undertheorized component of a large number of postmillennial video games and demonstrate how contemporary media representations of subjectivity simultaneously influence and are influenced by popular sociocultural understandings of the experience of human subjectivity as a whole. AFRIKAANSE OPSOMMING: Hierdie studie fokus op die nie-diëgetiese klankbane van video-speletjie voorstellings van die menslike Onderbewussyn, wat ek deurgaans Onderbewussynvlakke noem. Die doel in hierdie studie is om hierdie speletjievlakke te bespreek as komplekse voorstellings van karaktersubjektiwiteit, waarin musiek ‘n betekenisvolle rol speel. Ek kies speletjievlakke uit die speletjies Kingdom Hearts: Birth by Sleep (2011) en Persona 5 (2017) as noemenswaardige voorbeelde en interpreteer elk uit die teoretiese perspektief van Freudiese en post-Freudiese psigoanalitiese teorie. Die gekose speletjievlak-klankbane word bespreek as musikale subjek- strategieë, ‘n konstruk wat ek leen by Susanna Välimäki. Hierdie konstruk verwys na oomblikke binne ‘n musikale teks waar die musiek aspekte van (psigoanalitiese) menslike subjektiwiteit voorstel met behulp van musikale gebare, musikale topoi en melodie of ander musikale- semiotiese eenhede. Deur aandag te skenk aan hoe hierdie speletjievlakke en hulle klankbane as interaktiewe voorstellings van menslike subjektiwiteit werk, bekyk hierdie studie ‘n algemene maar onderbestudeerde aspek van baie na-millenial video-speletjies en demonstreer hoe hedendaagse media voorstellings van menslike subjektiwiteit alledaagse kennis oor die ervaring van subjektiwiteit as ’n geheel gelyktydig vorm en versterk. Masters 2024-03-03T12:11:32Z 2024-04-26T09:45:06Z 2024-03-03T12:11:32Z 2024-04-26T09:45:06Z 2024-03 Thesis https://scholar.sun.ac.za/handle/10019.1/130222 en_ZA en_ZA Stellenbosch University 138 pages : illustrations (some color) application/pdf Stellenbosch : Stellenbosch University
spellingShingle Video game music -- Psychological aspects
Video game music -- Analysis, appreciation
Music -- Semiotics
Psychoanalysis and music
Subjectivity in music
Subjectivity
UCTD
Stevens, Joshua
Stations of awakening: musical subject-strategies in the unconscious levels of the video games Kingdom hearts: birth by Sleep (2011) & Persona 5 (2017)
title Stations of awakening: musical subject-strategies in the unconscious levels of the video games Kingdom hearts: birth by Sleep (2011) & Persona 5 (2017)
title_full Stations of awakening: musical subject-strategies in the unconscious levels of the video games Kingdom hearts: birth by Sleep (2011) & Persona 5 (2017)
title_fullStr Stations of awakening: musical subject-strategies in the unconscious levels of the video games Kingdom hearts: birth by Sleep (2011) & Persona 5 (2017)
title_full_unstemmed Stations of awakening: musical subject-strategies in the unconscious levels of the video games Kingdom hearts: birth by Sleep (2011) & Persona 5 (2017)
title_short Stations of awakening: musical subject-strategies in the unconscious levels of the video games Kingdom hearts: birth by Sleep (2011) & Persona 5 (2017)
title_sort stations of awakening musical subject strategies in the unconscious levels of the video games kingdom hearts birth by sleep 2011 persona 5 2017
topic Video game music -- Psychological aspects
Video game music -- Analysis, appreciation
Music -- Semiotics
Psychoanalysis and music
Subjectivity in music
Subjectivity
UCTD
url https://scholar.sun.ac.za/handle/10019.1/130222
work_keys_str_mv AT stevensjoshua stationsofawakeningmusicalsubjectstrategiesintheunconsciouslevelsofthevideogameskingdomheartsbirthbysleep2011persona52017