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Development of a stereo vision mixed reality framework

Thesis (MScEng)--Stellenbosch University, 2012.

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Bibliographic Details
Main Author: Le Roux, Christiaan Johannes Hendrik
Other Authors: Van Rooyen, G-J.
Format: Thesis
Language:en_ZA
Published: Stellenbosch : Stellenbosch University 2012
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access_status_str Open Access
author Le Roux, Christiaan Johannes Hendrik
author2 Van Rooyen, G-J.
author_browse Le Roux, Christiaan Johannes Hendrik
Van Rooyen, G-J.
author_facet Van Rooyen, G-J.
Le Roux, Christiaan Johannes Hendrik
author_sort Le Roux, Christiaan Johannes Hendrik
collection Thesis
dc_rights_str_mv Stellenbosch University
description Thesis (MScEng)--Stellenbosch University, 2012.
format Thesis
id oai:scholar.sun.ac.za:10019.1/20034
institution Stellenbosch University (South Africa)
language en_ZA
last_indexed 2026-06-10T12:47:17.083Z
license_str Other — see source repository
provenance_str_mv Harvested via OAI-PMH from SUNScholar — Stellenbosch University Repository
publishDate 2012
publishDateRange 2012
publishDateSort 2012
publisher Stellenbosch : Stellenbosch University
publisherStr Stellenbosch : Stellenbosch University
record_format dspace
source_str SUNScholar — Stellenbosch University Repository
spelling oai:scholar.sun.ac.za:10019.1/20034 Development of a stereo vision mixed reality framework Le Roux, Christiaan Johannes Hendrik Van Rooyen, G-J. Stellenbosch University. Faculty of Engineering. Dept. of Electrical and Electronic Engineering. Augmented reality Mixed reality Computer vision Software development Dissertations -- Electronic engineering Theses -- Electronic engineering Computer vision techniques Thesis (MScEng)--Stellenbosch University, 2012. ENGLISH ABSTRACT: Augmented reality is a fairly young research field, still in an infancy stage at Stellenbosch University. Since this is one of the first augmented reality projects, one goal is to present a theoretical study of augmented reality. This study is given in the literature study, along with a review of the available development solutions. While there are various tools available with which one can create markerbased augmented reality applications, these tools are not meant for testing new techniques and algorithms in an augmented or mixed reality. The remaining goals of this project is to create a platform for the rapid design of augmented reality applications, and to expand the capabilities of this platform beyond marker-based augmented reality. In this project we present the design and implementation of a pragmatic mixed-reality framework capable of a wider variety of applications. A design is shown where marker tracking can be used alongside other computer vision techniques to design new applications. The framework utilises stereo cameras to find the position of real world objects, and a 3D display to make the mixed reality environment as immersive as possible. Proof of concept test applications built with the framework are presented. Colour based techniques are used to find a user’s hand and create a virtual representation of it. This allows the user to interact with a virtual object in an augmented reality scene by ‘touching’ it with her hand. AFRIKAANSE OPSOMMING: Toegevoegde realiteit is ’n jong navorsingsveld by Universiteit Stellenbosch. Aangesien hierdie een van die eerste projekte is wat fokus op toegevoegde realiteit, is ’n teoretiese studie van toegevoegde realiteit as ’n doel gestel. Dit word verskaf in die literatuurstudie, tesame met ’n oorsig oor bestaande oplossings vir die ontwikkeling van toegevoegde realiteit sagteware. Bestaande oplossings is gefokus op die ontwikkeling van merker-gebaseerde toegevoegde realiteit, maar los min ruimte vir die toets van nuwe tegnieke toepasbaar op die veld. Dit lei tot die oorblywende doelwitte van die projek: om ’n platform te ontwerp vir die ontwikkeling van merker-gebaseerde toegevoegde realiteit programme, asook om die platform uit te brei. Ons lewer ’n pragmatiese ontwikkelingsraamwerk wat dit moontlik maak om ’n verskeidenheid nuwe toegevoegde realiteit programme te ontwikkel. Die raamwerk is ontwerp sodat die ontwikkelaar merkers saam met ander rekenaarvisie tegnieke kan gebruik om sagteware te skep. Stereo kameras word gebruik om die posisie van werklike voorwerpe te vind. Die raamwerk maak ook gebruik van ’n 3D skerm om virtuele objekte te vertoon. Toetsprogramme gebou as ’n bewys van die konsep, word vertoon en bespreek. ’n Kleur-gebaseerde tegniek word gebruik om ’n gebruiker se hand te vind, en ’n virtuele voorstelling van die hand word geskep. Die gebruiker kan virtuele voorwerpe laat reageer deur dit met haar hand aan te raak. 2012-03-13T12:47:32Z 2012-03-30T10:35:47Z 2012-03-13T12:47:32Z 2012-03-30T10:35:47Z 2012-03 Thesis http://hdl.handle.net/10019.1/20034 en_ZA Stellenbosch University 117 p. : ill. application/pdf Stellenbosch : Stellenbosch University
spellingShingle Augmented reality
Mixed reality
Computer vision
Software development
Dissertations -- Electronic engineering
Theses -- Electronic engineering
Computer vision techniques
Le Roux, Christiaan Johannes Hendrik
Development of a stereo vision mixed reality framework
title Development of a stereo vision mixed reality framework
title_full Development of a stereo vision mixed reality framework
title_fullStr Development of a stereo vision mixed reality framework
title_full_unstemmed Development of a stereo vision mixed reality framework
title_short Development of a stereo vision mixed reality framework
title_sort development of a stereo vision mixed reality framework
topic Augmented reality
Mixed reality
Computer vision
Software development
Dissertations -- Electronic engineering
Theses -- Electronic engineering
Computer vision techniques
url http://hdl.handle.net/10019.1/20034
work_keys_str_mv AT lerouxchristiaanjohanneshendrik developmentofastereovisionmixedrealityframework