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A 3D Virtual Environment Development Platform for ASD Therapy Tools

Thesis (MSc (Computer Science))--University of Stellenbosch, 2009.

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Bibliographic Details
Main Author: Chamberlain, Morne Edward
Other Authors: Van Zijl, L.
Format: Thesis
Language:English
Published: Stellenbosch : University of Stellenbosch 2009
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access_status_str Open Access
author Chamberlain, Morne Edward
author2 Van Zijl, L.
author_browse Chamberlain, Morne Edward
Van Zijl, L.
author_facet Van Zijl, L.
Chamberlain, Morne Edward
author_sort Chamberlain, Morne Edward
collection Thesis
dc_rights_str_mv University of Stellenbosch
description Thesis (MSc (Computer Science))--University of Stellenbosch, 2009.
format Thesis
id oai:scholar.sun.ac.za:10019.1/2634
institution Stellenbosch University (South Africa)
language English
last_indexed 2026-06-10T12:45:37.487Z
license_str Other — see source repository
provenance_str_mv Harvested via OAI-PMH from SUNScholar — Stellenbosch University Repository
publishDate 2009
publishDateRange 2009
publishDateSort 2009
publisher Stellenbosch : University of Stellenbosch
publisherStr Stellenbosch : University of Stellenbosch
record_format dspace
source_str SUNScholar — Stellenbosch University Repository
spelling oai:scholar.sun.ac.za:10019.1/2634 A 3D Virtual Environment Development Platform for ASD Therapy Tools Chamberlain, Morne Edward Van Zijl, L. University of Stellenbosch. Faculty of Science. Dept. of Mathematical Sciences. Computer Science. Virtual environments ASD Game engines Computerised therapy tools Theses -- Computer science Dissertations -- Computer science Autism spectrum disorders -- Treatment Three-dimensional display systems Computer games -- Therapeutic use Computer Science Mathematical Sciences Thesis (MSc (Computer Science))--University of Stellenbosch, 2009. ENGLISH ABSTRACT: The aim of this thesis is to develop a generic 3D virtual environment development platform for autism spectrum disorder (ASD) therapy tools. The potential of using computerised therapy tools for ASD therapy is well known. However, the development of such tools is expensive and time-consuming, and is language and culture speci c. This work intends to alleviate these problems. The design of the platform is based on known game engine designs, but adapted for the requirements of ASD therapy tools. It supports standard features such as 3D rendering, animation and audio output. Speci c features, aimed at ASD therapy tools and educational games, included in our engine are: replays, data capturing, remote monitoring over a network and language localisation. We also implemented an input hardware abstraction layer to allow support for non-standard input peripherals in the future, without modifying existing game implementations. Furthermore, to separate the development of games and tools from the engine, we include wrapper libraries in our engine for Lua and Java. We successfully developed our engine and implemented a number of prototype therapy tools and educational games. These implementations confirmed that the engine works as expected. Some of these programs are currently in use at a local primary school. AFRIKAANSE OPSOMMING: Die doel van hierdie tesis is om 'n 3D virtuele omgewing en ontwikkelingsplatform vir outistiese spektrum versteuring (OSV) terapiemiddels te ontwikkel. Die gebruik van rekenaargebaseerde terapiemiddels vir OSV terapie is bekend. Om sulke terapiemiddels te ontwikkel is egter duur, tydrowend en is dikwels gerig op spesi eke taal- en kultuurgroepe. Hierdie werk het dit ten doel om hierdie probleme te bowe te kom. Die ontwerp van die platform is gebaseer op die ontwerp van bekende videospeletjie-enjins, maar is aangepas vir die benodigdhede van OSV terapiemiddels. Dit ondersteun standaard funksionaliteit soos 3D uitbeelding, animasie en klank. Ons platform sluit in spesi eke funksionaliteit, wat gerig is op OSV terapiemiddels en opvoedkundige speletjies, naamlik: kykweer, datavaslegging, afstandswaarneming oor 'n netwerk en taal-lokalisering. Verder is 'n abstrakte koppelvlak vir toevoerapparatuur ontwikkel, wat dit moontlik maak om in die toekoms nie-standaard toevoerapparatuur te ondersteun, sonder om bestaande speletjies se implementasies aan te pas. Verder, om die ontwikkeling van speletjies en terapiemiddels te skei van die enjin, is koppelvlakke ontwikkel wat dit moontlik maak om die enjin in Lua en Java te gebruik. 2009-11-16T22:13:06Z 2010-06-01T08:54:08Z 2009-11-16T22:13:06Z 2010-06-01T08:54:08Z 2009-12 Thesis http://hdl.handle.net/10019.1/2634 en University of Stellenbosch application/pdf Stellenbosch : University of Stellenbosch
spellingShingle Virtual environments
ASD
Game engines
Computerised therapy tools
Theses -- Computer science
Dissertations -- Computer science
Autism spectrum disorders -- Treatment
Three-dimensional display systems
Computer games -- Therapeutic use
Computer Science
Mathematical Sciences
Chamberlain, Morne Edward
A 3D Virtual Environment Development Platform for ASD Therapy Tools
title A 3D Virtual Environment Development Platform for ASD Therapy Tools
title_full A 3D Virtual Environment Development Platform for ASD Therapy Tools
title_fullStr A 3D Virtual Environment Development Platform for ASD Therapy Tools
title_full_unstemmed A 3D Virtual Environment Development Platform for ASD Therapy Tools
title_short A 3D Virtual Environment Development Platform for ASD Therapy Tools
title_sort 3d virtual environment development platform for asd therapy tools
topic Virtual environments
ASD
Game engines
Computerised therapy tools
Theses -- Computer science
Dissertations -- Computer science
Autism spectrum disorders -- Treatment
Three-dimensional display systems
Computer games -- Therapeutic use
Computer Science
Mathematical Sciences
url http://hdl.handle.net/10019.1/2634
work_keys_str_mv AT chamberlainmorneedward a3dvirtualenvironmentdevelopmentplatformforasdtherapytools
AT chamberlainmorneedward 3dvirtualenvironmentdevelopmentplatformforasdtherapytools