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Serious games vs The Disinformation: Are educational games effective against malicious content?

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Bibliographic Details
Published in:Journal on Interactive Systems
Format: Online Article RSS Article
Published: 2026
Subjects:
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container_title Journal on Interactive Systems
description
discipline_display Engineering & Technology
discipline_facet Engineering & Technology
format Online Article
RSS Article
genre Journal Article
id rss_article:11014
institution FRELIP
journal_source_facet Journal on Interactive Systems
publishDate 2026
publishDateSort 2026
record_format rss_article
spellingShingle Serious games vs The Disinformation: Are educational games effective against malicious content?
— — — — — Computer Engineering
Computer Science & IT
Engineering & Technology
sub_discipline_display Computer Science & IT
sub_discipline_facet Computer Science & IT
subject_display — — — — — Computer Engineering
Computer Science & IT
Engineering & Technology
— — — — — Computer Engineering
Computer Science & IT
Engineering & Technology
subject_facet — — — — — Computer Engineering
Computer Science & IT
Engineering & Technology
title Serious games vs The Disinformation: Are educational games effective against malicious content?
title_auth Serious games vs The Disinformation: Are educational games effective against malicious content?
title_full Serious games vs The Disinformation: Are educational games effective against malicious content?
title_fullStr Serious games vs The Disinformation: Are educational games effective against malicious content?
title_full_unstemmed Serious games vs The Disinformation: Are educational games effective against malicious content?
title_short Serious games vs The Disinformation: Are educational games effective against malicious content?
title_sort serious games vs the disinformation: are educational games effective against malicious content?
topic — — — — — Computer Engineering
Computer Science & IT
Engineering & Technology
url https://journals-sol.sbc.org.br/index.php/jis/article/view/5986