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Videogame Narrativity: Tense-Aspect-Mood, Mechanical Drifting, and the Valences of Play in Kentucky Route Zero’s “The Death of the Hired Man”

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Published in:American, British and Canadian Studies
Format: Online Article RSS Article
Published: 2025
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container_title American, British and Canadian Studies
description
discipline_display Social Sciences
discipline_facet Social Sciences
format Online Article
RSS Article
genre Journal Article
id rss_article:14803
institution FRELIP
journal_source_facet American, British and Canadian Studies
publishDate 2025
publishDateSort 2025
record_format rss_article
spellingShingle Videogame Narrativity: Tense-Aspect-Mood, Mechanical Drifting, and the Valences of Play in Kentucky Route Zero’s “The Death of the Hired Man”
— — — — — Literary and Political Reviews
Psychology
Social Sciences
sub_discipline_display Psychology
sub_discipline_facet Psychology
subject_display — — — — — Literary and Political Reviews
Psychology
Social Sciences
— — — — — Literary and Political Reviews
Psychology
Social Sciences
subject_facet — — — — — Literary and Political Reviews
Psychology
Social Sciences
title Videogame Narrativity: Tense-Aspect-Mood, Mechanical Drifting, and the Valences of Play in Kentucky Route Zero’s “The Death of the Hired Man”
title_auth Videogame Narrativity: Tense-Aspect-Mood, Mechanical Drifting, and the Valences of Play in Kentucky Route Zero’s “The Death of the Hired Man”
title_full Videogame Narrativity: Tense-Aspect-Mood, Mechanical Drifting, and the Valences of Play in Kentucky Route Zero’s “The Death of the Hired Man”
title_fullStr Videogame Narrativity: Tense-Aspect-Mood, Mechanical Drifting, and the Valences of Play in Kentucky Route Zero’s “The Death of the Hired Man”
title_full_unstemmed Videogame Narrativity: Tense-Aspect-Mood, Mechanical Drifting, and the Valences of Play in Kentucky Route Zero’s “The Death of the Hired Man”
title_short Videogame Narrativity: Tense-Aspect-Mood, Mechanical Drifting, and the Valences of Play in Kentucky Route Zero’s “The Death of the Hired Man”
title_sort videogame narrativity: tense-aspect-mood, mechanical drifting, and the valences of play in kentucky route zero’s “the death of the hired man”
topic — — — — — Literary and Political Reviews
Psychology
Social Sciences
url https://sciendo.com/article/10.2478/abcsj-2025-0022