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| Published in: | Journal of on Interactive Systems |
|---|---|
| Format: | Online Article RSS Article |
| Published: |
2026
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| Subjects: | |
| Tags: |
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| _version_ | 1864030190044184578 |
|---|---|
| collection | WordPress RSS FRELIP Feed Integration |
| container_title | Journal of on Interactive Systems |
| description | |
| discipline_display | Engineering & Technology |
| discipline_facet | Engineering & Technology |
| format | Online Article RSS Article |
| genre | Journal Article |
| id | rss_article:3373 |
| institution | FRELIP |
| journal_source_facet | Journal of on Interactive Systems |
| publishDate | 2026 |
| publishDateSort | 2026 |
| record_format | rss_article |
| spellingShingle | Why Don’t You Let the Light In? Developing Radiant Patterns for a Critical Game Aiming Player Empowerment — — — — Electrical and Electronic Engineering Electrical & Electronics Engineering & Technology |
| sub_discipline_display | Electrical & Electronics |
| sub_discipline_facet | Electrical & Electronics |
| subject_display | — — — — Electrical and Electronic Engineering Electrical & Electronics Engineering & Technology — — — — Electrical and Electronic Engineering Electrical & Electronics Engineering & Technology |
| subject_facet | — — — — Electrical and Electronic Engineering Electrical & Electronics Engineering & Technology |
| title | Why Don’t You Let the Light In? Developing Radiant Patterns for a Critical Game Aiming Player Empowerment |
| title_auth | Why Don’t You Let the Light In? Developing Radiant Patterns for a Critical Game Aiming Player Empowerment |
| title_full | Why Don’t You Let the Light In? Developing Radiant Patterns for a Critical Game Aiming Player Empowerment |
| title_fullStr | Why Don’t You Let the Light In? Developing Radiant Patterns for a Critical Game Aiming Player Empowerment |
| title_full_unstemmed | Why Don’t You Let the Light In? Developing Radiant Patterns for a Critical Game Aiming Player Empowerment |
| title_short | Why Don’t You Let the Light In? Developing Radiant Patterns for a Critical Game Aiming Player Empowerment |
| title_sort | why don’t you let the light in? developing radiant patterns for a critical game aiming player empowerment |
| topic | — — — — Electrical and Electronic Engineering Electrical & Electronics Engineering & Technology |
| url | https://journals-sol.sbc.org.br/index.php/jis/article/view/5923 |