Full Text Available

Note: Clicking the button above will open the full text document at the original institutional repository in a new window.

Minecraft as an Educational Tool Before, During, and After the Pandemic: A Case Study Research Project

Saved in:
Bibliographic Details
Published in:European Journal of Open, Distance and E-Learning - EURODL
Format: Online Article RSS Article
Published: 2024
Subjects:
Tags: Add Tag
No Tags, Be the first to tag this record!
_version_ 1868552237497712641
collection WordPress RSS
FRELIP Feed Integration
container_title European Journal of Open, Distance and E-Learning - EURODL
description
discipline_display e-Learning
discipline_facet e-Learning
format Online Article
RSS Article
genre Journal Article
id rss_article:57152
institution FRELIP
journal_source_facet European Journal of Open, Distance and E-Learning - EURODL
last_indexed 2026-06-20T21:17:54.275Z
publishDate 2024
publishDateSort 2024
record_format rss_article
spellingShingle Minecraft as an Educational Tool Before, During, and After the Pandemic: A Case Study Research Project
e-Learning
General
e-Learning
sub_discipline_display General
sub_discipline_facet General
subject_display e-Learning
General
e-Learning
subject_facet e-Learning
General
e-Learning
title Minecraft as an Educational Tool Before, During, and After the Pandemic: A Case Study Research Project
title_alt Minecraft como Herramienta Educativa Antes, Durante y Después de la Pandemia: Un Proyecto de Investigación de Estudio de Caso
Minecraft comme outil éducatif avant, pendant et après la pandémie : un projet de recherche par étude de cas
Minecraft como Ferramenta Educacional Antes, Durante e Após a Pandemia: Um Projeto de Pesquisa de Estudo de Caso
title_auth Minecraft as an Educational Tool Before, During, and After the Pandemic: A Case Study Research Project
title_es_txt Minecraft como Herramienta Educativa Antes, Durante y Después de la Pandemia: Un Proyecto de Investigación de Estudio de Caso
title_fr_txt Minecraft comme outil éducatif avant, pendant et après la pandémie : un projet de recherche par étude de cas
title_full Minecraft as an Educational Tool Before, During, and After the Pandemic: A Case Study Research Project
title_fullStr Minecraft as an Educational Tool Before, During, and After the Pandemic: A Case Study Research Project
title_full_unstemmed Minecraft as an Educational Tool Before, During, and After the Pandemic: A Case Study Research Project
title_pt_txt Minecraft como Ferramenta Educacional Antes, Durante e Após a Pandemia: Um Projeto de Pesquisa de Estudo de Caso
title_short Minecraft as an Educational Tool Before, During, and After the Pandemic: A Case Study Research Project
title_sort minecraft as an educational tool before, during, and after the pandemic: a case study research project
topic e-Learning
General
e-Learning
url https://sciendo.com/article/10.2478/eurodl-2024-0011