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The Uses and Gratifications of Social Audio-Focused Apps: A Case Study of the Clubhouse Application

Social audio has recently emerged recently as a new form of social media based on voice. It spread rapidly through the Clubhouse application, which became a significant trend during the COVID-19 pandemic. The study aims to explore Egyptian content creators' motivations to join Clubhouse, study their...

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Main Author: Younes, Dalia Abdelhamid
Format: Thesis
Published: AUC Knowledge Fountain 2024
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access_status_str Open Access
author Younes, Dalia Abdelhamid
author_browse Younes, Dalia Abdelhamid
author_facet Younes, Dalia Abdelhamid
author_sort Younes, Dalia Abdelhamid
collection Thesis
description Social audio has recently emerged recently as a new form of social media based on voice. It spread rapidly through the Clubhouse application, which became a significant trend during the COVID-19 pandemic. The study aims to explore Egyptian content creators' motivations to join Clubhouse, study their motivations to produce their content, and identify the gratifications obtained from using this application. It also seeks to investigate the application`s sustainability within the Egyptian context by outlining the challenges faced by the Egyptian content creators. The study employs the uses and gratifications theory, conducting in-depth interviews with 17 Egyptian content creators. The findings reveal that the motivations of Egyptian content creators to join the Clubhouse application are to socialize with other people, particularly during COVID-19, and to satisfy their curiosity. Social responsibility, encouragement from friends, and managing discussions according to their own rules emerged as the key motivations for content creators to produce their content. The gratifications obtained include networking/building connections, self-development, personal branding, opening opportunities, freedom of expression, and keeping up with current affairs. Furthermore, the gratifications related to the technical features are audio superiority, convenience utility, easy usability, good audio quality, and documentation. The challenges identified include theft and fake profiles, cyberbullying, addiction, and ineffective moderation. Additionally, the recent update leads to limited accessibility and reach, and less privacy. The findings revealed that the application's sustainability within the context of Egypt is conditioned by addressing these challenges in addition to ensuring freedom of expression, and establishing a self-sustaining business.
format Thesis
id oai:fount.aucegypt.edu:etds-3420
institution American University in Cairo (Egypt)
last_indexed 2026-06-10T12:35:55.364Z
license_str Not specified — see source repository
provenance_str_mv Harvested via OAI-PMH from AUC Knowledge Fountain — bepress
publishDate 2024
publishDateRange 2024
publishDateSort 2024
publisher AUC Knowledge Fountain
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source_str AUC Knowledge Fountain — bepress
spelling oai:fount.aucegypt.edu:etds-3420 The Uses and Gratifications of Social Audio-Focused Apps: A Case Study of the Clubhouse Application Younes, Dalia Abdelhamid Social audio has recently emerged recently as a new form of social media based on voice. It spread rapidly through the Clubhouse application, which became a significant trend during the COVID-19 pandemic. The study aims to explore Egyptian content creators' motivations to join Clubhouse, study their motivations to produce their content, and identify the gratifications obtained from using this application. It also seeks to investigate the application`s sustainability within the Egyptian context by outlining the challenges faced by the Egyptian content creators. The study employs the uses and gratifications theory, conducting in-depth interviews with 17 Egyptian content creators. The findings reveal that the motivations of Egyptian content creators to join the Clubhouse application are to socialize with other people, particularly during COVID-19, and to satisfy their curiosity. Social responsibility, encouragement from friends, and managing discussions according to their own rules emerged as the key motivations for content creators to produce their content. The gratifications obtained include networking/building connections, self-development, personal branding, opening opportunities, freedom of expression, and keeping up with current affairs. Furthermore, the gratifications related to the technical features are audio superiority, convenience utility, easy usability, good audio quality, and documentation. The challenges identified include theft and fake profiles, cyberbullying, addiction, and ineffective moderation. Additionally, the recent update leads to limited accessibility and reach, and less privacy. The findings revealed that the application's sustainability within the context of Egypt is conditioned by addressing these challenges in addition to ensuring freedom of expression, and establishing a self-sustaining business. 2024-02-19T08:00:00Z thesis application/pdf https://fount.aucegypt.edu/etds/2378 https://fount.aucegypt.edu/context/etds/article/3420/viewcontent/dalia_abdelhamid_younes_thesis.pdf Theses and Dissertations AUC Knowledge Fountain social audio the Clubhouse application Egyptian content creators uses and gratifications theory social media user-generated media. Advertising and Promotion Management Broadcast and Video Studies Communication Technology and New Media International and Intercultural Communication Interpersonal and Small Group Communication Journalism Studies Mass Communication Organizational Communication Other Communication Public Relations and Advertising Social Media
spellingShingle social audio
the Clubhouse application
Egyptian content creators
uses and gratifications theory
social media
user-generated media.
Advertising and Promotion Management
Broadcast and Video Studies
Communication Technology and New Media
International and Intercultural Communication
Interpersonal and Small Group Communication
Journalism Studies
Mass Communication
Organizational Communication
Other Communication
Public Relations and Advertising
Social Media
Younes, Dalia Abdelhamid
The Uses and Gratifications of Social Audio-Focused Apps: A Case Study of the Clubhouse Application
title The Uses and Gratifications of Social Audio-Focused Apps: A Case Study of the Clubhouse Application
title_full The Uses and Gratifications of Social Audio-Focused Apps: A Case Study of the Clubhouse Application
title_fullStr The Uses and Gratifications of Social Audio-Focused Apps: A Case Study of the Clubhouse Application
title_full_unstemmed The Uses and Gratifications of Social Audio-Focused Apps: A Case Study of the Clubhouse Application
title_short The Uses and Gratifications of Social Audio-Focused Apps: A Case Study of the Clubhouse Application
title_sort uses and gratifications of social audio focused apps a case study of the clubhouse application
topic social audio
the Clubhouse application
Egyptian content creators
uses and gratifications theory
social media
user-generated media.
Advertising and Promotion Management
Broadcast and Video Studies
Communication Technology and New Media
International and Intercultural Communication
Interpersonal and Small Group Communication
Journalism Studies
Mass Communication
Organizational Communication
Other Communication
Public Relations and Advertising
Social Media
url https://fount.aucegypt.edu/etds/2378
https://fount.aucegypt.edu/context/etds/article/3420/viewcontent/dalia_abdelhamid_younes_thesis.pdf
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