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Thesis (MA)--Stellenbosch University, 2018.
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| Other Authors: | |
| Format: | Thesis |
| Language: | en_ZA |
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Stellenbosch : Stellenbosch University
2018
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| _version_ | 1867613952090832896 |
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| access_status_str | Open Access |
| author | Odendaal, Danel |
| author2 | Frick, B. L. |
| author_browse | Frick, B. L. Odendaal, Danel |
| author_facet | Frick, B. L. Odendaal, Danel |
| author_sort | Odendaal, Danel |
| collection | Thesis |
| dc_rights_str_mv | Stellenbosch University |
| description | Thesis (MA)--Stellenbosch University, 2018. |
| format | Thesis |
| id | oai:scholar.sun.ac.za:10019.1/104948 |
| institution | Stellenbosch University (South Africa) |
| language | en_ZA |
| last_indexed | 2026-06-10T12:44:18.862Z |
| license_str | Other — see source repository |
| provenance_str_mv | Harvested via OAI-PMH from SUNScholar — Stellenbosch University Repository |
| publishDate | 2018 |
| publishDateRange | 2018 |
| publishDateSort | 2018 |
| publisher | Stellenbosch : Stellenbosch University |
| publisherStr | Stellenbosch : Stellenbosch University |
| record_format | dspace |
| source_str | SUNScholar — Stellenbosch University Repository |
| spelling | oai:scholar.sun.ac.za:10019.1/104948 A framework for using experiential learning theory to develop game-based learning Odendaal, Danel Frick, B. L. Stellenbosch University. Faculty of Arts and Social Sciences. Dept. of Philosophy. Experiential learning Game-based learning Concept learning Learning -- Philosophy UCTD Experiential learning Thesis (MA)--Stellenbosch University, 2018. ENGLISH ABSTRACT: This study explores experiential learning and game-based learning to determine how experiential learning can be used to support game-based learning design in workplace settings. The study used a non-empirical concept analysis methodology for exploring the potential conceptual links between experiential learning and gamebased learning. During the concept analysis, which included a detailed literature review, the links, interrelatedness and connections between the concepts emerged that showed experiential learning can be used as a conceptual foundation for the development of game-based learning. Finally, the integration of experiential learning and game-based learning can assist organisations to enhance learning by considering the implications of the study in future game-based learning development. AFRIKAANSE OPSOMMING: Hierdie studie ondersoek evaringsleer en spelgebaseerde leer om te bepaal hoe ervaringsleer gebruik kan word om spelgebaseerde leerontwerp in die werkplek te ondersteun. Konsepontleding was gebruik as metodologie vir beide konsepte, ervaringsleer en spelgebaseerde leer, in hierdie nie-empiriese studie. Tydends die konsep-ontleding proses, wat geskoei is op ‘n gedetaileerde literatuurstudie, het die interverwantskappe en konneksies tussen die konsepte na vore gekom en dit dui daarop dat ervaringsleer as grondslag vir die ontwikkeling en leerontwerp van spelgebaseerde leer gebruik kan word. Die integrasie van ervaringsleer en spelgebaseerde leer kan organisasies moontlik help om leer te verbeter deur die toepassing van die bevindings in die gevolgtrekking van die studie. Masters 2018-10-30T06:01:59Z 2018-12-07T06:51:52Z 2018-10-30T06:01:59Z 2018-12-07T06:51:52Z 2018-12 Thesis http://hdl.handle.net/10019.1/104948 en_ZA Stellenbosch University application/pdf Stellenbosch : Stellenbosch University |
| spellingShingle | Experiential learning Game-based learning Concept learning Learning -- Philosophy UCTD Experiential learning Odendaal, Danel A framework for using experiential learning theory to develop game-based learning |
| title | A framework for using experiential learning theory to develop game-based learning |
| title_full | A framework for using experiential learning theory to develop game-based learning |
| title_fullStr | A framework for using experiential learning theory to develop game-based learning |
| title_full_unstemmed | A framework for using experiential learning theory to develop game-based learning |
| title_short | A framework for using experiential learning theory to develop game-based learning |
| title_sort | framework for using experiential learning theory to develop game based learning |
| topic | Experiential learning Game-based learning Concept learning Learning -- Philosophy UCTD Experiential learning |
| url | http://hdl.handle.net/10019.1/104948 |
| work_keys_str_mv | AT odendaaldanel aframeworkforusingexperientiallearningtheorytodevelopgamebasedlearning AT odendaaldanel frameworkforusingexperientiallearningtheorytodevelopgamebasedlearning |