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A framework for using experiential learning theory to develop game-based learning

Thesis (MA)--Stellenbosch University, 2018.

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Bibliographic Details
Main Author: Odendaal, Danel
Other Authors: Frick, B. L.
Format: Thesis
Language:en_ZA
Published: Stellenbosch : Stellenbosch University 2018
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access_status_str Open Access
author Odendaal, Danel
author2 Frick, B. L.
author_browse Frick, B. L.
Odendaal, Danel
author_facet Frick, B. L.
Odendaal, Danel
author_sort Odendaal, Danel
collection Thesis
dc_rights_str_mv Stellenbosch University
description Thesis (MA)--Stellenbosch University, 2018.
format Thesis
id oai:scholar.sun.ac.za:10019.1/104948
institution Stellenbosch University (South Africa)
language en_ZA
last_indexed 2026-06-10T12:44:18.862Z
license_str Other — see source repository
provenance_str_mv Harvested via OAI-PMH from SUNScholar — Stellenbosch University Repository
publishDate 2018
publishDateRange 2018
publishDateSort 2018
publisher Stellenbosch : Stellenbosch University
publisherStr Stellenbosch : Stellenbosch University
record_format dspace
source_str SUNScholar — Stellenbosch University Repository
spelling oai:scholar.sun.ac.za:10019.1/104948 A framework for using experiential learning theory to develop game-based learning Odendaal, Danel Frick, B. L. Stellenbosch University. Faculty of Arts and Social Sciences. Dept. of Philosophy. Experiential learning Game-based learning Concept learning Learning -- Philosophy UCTD Experiential learning Thesis (MA)--Stellenbosch University, 2018. ENGLISH ABSTRACT: This study explores experiential learning and game-based learning to determine how experiential learning can be used to support game-based learning design in workplace settings. The study used a non-empirical concept analysis methodology for exploring the potential conceptual links between experiential learning and gamebased learning. During the concept analysis, which included a detailed literature review, the links, interrelatedness and connections between the concepts emerged that showed experiential learning can be used as a conceptual foundation for the development of game-based learning. Finally, the integration of experiential learning and game-based learning can assist organisations to enhance learning by considering the implications of the study in future game-based learning development. AFRIKAANSE OPSOMMING: Hierdie studie ondersoek evaringsleer en spelgebaseerde leer om te bepaal hoe ervaringsleer gebruik kan word om spelgebaseerde leerontwerp in die werkplek te ondersteun. Konsepontleding was gebruik as metodologie vir beide konsepte, ervaringsleer en spelgebaseerde leer, in hierdie nie-empiriese studie. Tydends die konsep-ontleding proses, wat geskoei is op ‘n gedetaileerde literatuurstudie, het die interverwantskappe en konneksies tussen die konsepte na vore gekom en dit dui daarop dat ervaringsleer as grondslag vir die ontwikkeling en leerontwerp van spelgebaseerde leer gebruik kan word. Die integrasie van ervaringsleer en spelgebaseerde leer kan organisasies moontlik help om leer te verbeter deur die toepassing van die bevindings in die gevolgtrekking van die studie. Masters 2018-10-30T06:01:59Z 2018-12-07T06:51:52Z 2018-10-30T06:01:59Z 2018-12-07T06:51:52Z 2018-12 Thesis http://hdl.handle.net/10019.1/104948 en_ZA Stellenbosch University application/pdf Stellenbosch : Stellenbosch University
spellingShingle Experiential learning
Game-based learning
Concept learning
Learning -- Philosophy
UCTD
Experiential learning
Odendaal, Danel
A framework for using experiential learning theory to develop game-based learning
title A framework for using experiential learning theory to develop game-based learning
title_full A framework for using experiential learning theory to develop game-based learning
title_fullStr A framework for using experiential learning theory to develop game-based learning
title_full_unstemmed A framework for using experiential learning theory to develop game-based learning
title_short A framework for using experiential learning theory to develop game-based learning
title_sort framework for using experiential learning theory to develop game based learning
topic Experiential learning
Game-based learning
Concept learning
Learning -- Philosophy
UCTD
Experiential learning
url http://hdl.handle.net/10019.1/104948
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