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Prediction and Analysis of Cybersickness in VR Games Using Symbolic Machine Learning

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Bibliographic Details
Published in:Journal of on Interactive Systems
Format: Online Article RSS Article
Published: 2026
Subjects:
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container_title Journal of on Interactive Systems
description
discipline_display Engineering & Technology
discipline_facet Engineering & Technology
format Online Article
RSS Article
genre Journal Article
id rss_article:3377
institution FRELIP
journal_source_facet Journal of on Interactive Systems
publishDate 2026
publishDateSort 2026
record_format rss_article
spellingShingle Prediction and Analysis of Cybersickness in VR Games Using Symbolic Machine Learning
— — — — Electrical and Electronic Engineering
Electrical & Electronics
Engineering & Technology
sub_discipline_display Electrical & Electronics
sub_discipline_facet Electrical & Electronics
subject_display — — — — Electrical and Electronic Engineering
Electrical & Electronics
Engineering & Technology
— — — — Electrical and Electronic Engineering
Electrical & Electronics
Engineering & Technology
subject_facet — — — — Electrical and Electronic Engineering
Electrical & Electronics
Engineering & Technology
title Prediction and Analysis of Cybersickness in VR Games Using Symbolic Machine Learning
title_auth Prediction and Analysis of Cybersickness in VR Games Using Symbolic Machine Learning
title_full Prediction and Analysis of Cybersickness in VR Games Using Symbolic Machine Learning
title_fullStr Prediction and Analysis of Cybersickness in VR Games Using Symbolic Machine Learning
title_full_unstemmed Prediction and Analysis of Cybersickness in VR Games Using Symbolic Machine Learning
title_short Prediction and Analysis of Cybersickness in VR Games Using Symbolic Machine Learning
title_sort prediction and analysis of cybersickness in vr games using symbolic machine learning
topic — — — — Electrical and Electronic Engineering
Electrical & Electronics
Engineering & Technology
url https://journals-sol.sbc.org.br/index.php/jis/article/view/5597