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An Adaptive Swarm Clustering Algorithm for Game AI Based on Reinforcement Learning Godot and Particle Swarm Optimization (RLGPSO)

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Published in:Kinetik : Game Technology, Information System, Computer Network, Computing, Electronics, and Control
Format: Online Article RSS Article
Published: 2026
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container_title Kinetik : Game Technology, Information System, Computer Network, Computing, Electronics, and Control
description
discipline_display Technology & Engineering
discipline_facet Technology & Engineering
format Online Article
RSS Article
genre Journal Article
id rss_article:45112
institution FRELIP
journal_source_facet Kinetik : Game Technology, Information System, Computer Network, Computing, Electronics, and Control
publishDate 2026
publishDateSort 2026
record_format rss_article
spellingShingle An Adaptive Swarm Clustering Algorithm for Game AI Based on Reinforcement Learning Godot and Particle Swarm Optimization (RLGPSO)
Electronics
Technology & Engineering — Aerospace & Applied Tech
Technology & Engineering
sub_discipline_display Technology & Engineering — Aerospace & Applied Tech
sub_discipline_facet Technology & Engineering — Aerospace & Applied Tech
subject_display Electronics
Technology & Engineering — Aerospace & Applied Tech
Technology & Engineering
Electronics
Technology & Engineering — Aerospace & Applied Tech
Technology & Engineering
subject_facet Electronics
Technology & Engineering — Aerospace & Applied Tech
Technology & Engineering
title An Adaptive Swarm Clustering Algorithm for Game AI Based on Reinforcement Learning Godot and Particle Swarm Optimization (RLGPSO)
title_auth An Adaptive Swarm Clustering Algorithm for Game AI Based on Reinforcement Learning Godot and Particle Swarm Optimization (RLGPSO)
title_full An Adaptive Swarm Clustering Algorithm for Game AI Based on Reinforcement Learning Godot and Particle Swarm Optimization (RLGPSO)
title_fullStr An Adaptive Swarm Clustering Algorithm for Game AI Based on Reinforcement Learning Godot and Particle Swarm Optimization (RLGPSO)
title_full_unstemmed An Adaptive Swarm Clustering Algorithm for Game AI Based on Reinforcement Learning Godot and Particle Swarm Optimization (RLGPSO)
title_short An Adaptive Swarm Clustering Algorithm for Game AI Based on Reinforcement Learning Godot and Particle Swarm Optimization (RLGPSO)
title_sort an adaptive swarm clustering algorithm for game ai based on reinforcement learning godot and particle swarm optimization (rlgpso)
topic Electronics
Technology & Engineering — Aerospace & Applied Tech
Technology & Engineering
url https://kinetik.umm.ac.id/index.php/kinetik/article/view/2480